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Yeah, I thought it was a knife at first.

Didn't he just post, the day before this video went up, that he's starting work on a number of other animation projects?

I think (though I could be mistaken) he's trying to make a point about the nature and importance of the individual pieces of a game in and unto themselves.

So, if the camera had a global shutter and a larger form factor, would it be more viable to you?

Yes! This happens all the time (when I don't use a particular controller for a while). I still have my original non-vibrating Sixaxis controller and whenever I'd go to use it after not doing so for months, it'd have some slimy, greasy film over the rubberized nubs. It's also happened to the rest of my controllers for

Actually it's a bit less than even that.

"that tiny body + tiny sensor means you can pretty much forget about handheld unless you've got something super wide on it"

John Brawley, a cinematographer Blackmagic Design used to test their cameras, mentioned the active MFT mount issue on the original BMCC: he said that it would require a complete re-wiring of the internals of the camera, which is why they haven't done it yet, but that they're also definitely looking into it as a

Actually, it's more like 1/4 the total number of pixels for 1/4 the price. The Production Camera has exactly double the horizontal pixels, not four times.

If you're using one of the slim "pancake" lenses or a lighter weight lens with image stabilization, then focus to infinity and stop down, I could see it being do-able to shoot one-handed. Carrying an extra battery in your pocket doesn't seem like too much of a burden, and would only be necessary if you're shooting a

- This shoots in compressed RAW video at 12 bits of color depth, meaning each and every frame is like shooting RAW on a stills camera; you get maximum flexibility to adjust white balance, exposure, color, noise reduction, and dynamic range during post production.

You can attach both of those types of lenses to this lens mount via any number of lens mount adapters out there. You'll need a special electronic adapter if you're looking to change aperture or use image stabilization on Canon EF glass, but otherwise attaching the lens to this camera should be simple enough.

The Wii U is part of the Eighth Generation of game consoles, alongside the PlayStation 4 and Microsoft's next home console. This is accepted across the industry, regardless of personal opinion on the matter of sales numbers and processing power.

RetroVGamer is referring to the technical "console generations," though. In that context, console generations have never been defined by hardware specifications — they've only been defined by their release dates and their names.

It depends on whether the DP is also trying to be the operator. In many, many cases, the DP will simply, as per their title, direct the photography by giving orders about the lighting and framing, then viewing the results on a monitor.

What quality of files are they?

Bugatti just needs to issue an official firmware update for the car (if that's a thing now) and remove the speed limiter that way. Problem solved.

Cell phone cameras don't usually have much in the way of image stabilization, nor does normal in-camera image stabilization tend to have the ability to counter substantial camera movement.

You asked a question which could only be answered by an opinion. Now, if you want to critique him on his lack of factual support for that opinion, then go right ahead, but don't get on his case for giving you what you asked for.