blacktpooltench
Blacktpooltench
blacktpooltench

So far, best I can tell, every national government, and every national political party that has taken power, that has called itself “communist” or “socialist” has actually been fascist at best. Starting with the Bolshevik Revolution in 1917, then the National Socialist Worker’s Party in 1930s Germany, and spreading

we are short staffed and have even more people leaving to a degree that covering the news surrounding all aspects of this is taking every resource. i am having convos with folks as we go but at the moment the plan is to continue covering relevant news with the appropriate context and tone, should it be newsworthy.

I hear popular Fortnite character John Wick is even getting his own movie! Although they’re getting Keanu Reeves to play him, I don’t know how I feel about that casting....

The Blizzard we knew has been dead for a while, it’s just the rot is breaking through all the surfaces.

“How many computers do you think we should get for our crypto-mining operation??

“I dunno, a thousand?”

“That’s great. But what if we got a thousand. And then added another.....69?”

“Nice.”

Most gaming chairs are white-labelled garbage. Companies with well-known brands want to have a product in every category, so they have a Chinese factory stitch their logo on the same shitty chair every other brand is using, and then they market the hell out of it.

A lot of gamers have tastes that skew towards an aesthetic you might find in a college dorm room and a lot of them don’t consider that a chair can be both comfortable and supportive, while also not looking like a tacky piece of shit

I played from WoW’s launch until a few months into BFA. What I miss most about the first few iterations of WoW is the way end game progression worked. Gear was set in its stats and drop locations allowing you to research what you wanted and reasonably chase after that gear. There was a realistic point where you could

I played wow for 9-10 years. I started Jan 07, right when BC came out. Caught the game on a sale to promote it. It took me a year to get my first 70, because there was so much to do, and I would spend hours just running around looking at stuff admiring the game, the music, the artwork and lore.. Wrath.. By far is the

The Apprentice had multiple seasons. In a less terrible example, so did Hell’s Kitchen.

As someone who actively plays and likes both games, here’s the part I genuinely don’t get: When you ask people what’re the best parts of FFXIV for them... you get citation of the story, the world, the music, the characters, the Job system, etc. Basically whenever I engage people in discussions about the game they list

Its both, theres a little achievement toggle that turns on and off as you adjust settings so its pretty clear (though it sometimes glitches out). Iron man is required, as is minimum of normal difficulty, and things like religious and cultural bias. Gender equality is swappable, but there always needs to be one on top,

Complaining about a game being too hard and needing more accessible options is the same as complaining that a game is not hard enough and needs more difficult options. It should ultimately be up to the developer, and I think both easy, hard, and games with both have a space.

There’s obviously something wrong with

I think I’m starting to realize that almost all of our modern problems in society — racism, conspiracy theories, a rise in authoritarianism, people being shitty to each other online — all come from the same one root problem, which is the deep insecurity many people have about their own self-worth.

It depresses me that both Xbox and Double Fine chose to use the term “beat the game” rather than “complete” or “finish” it.

A game that insists you play it a particular way which you don’t like sucks. A game that lets you choose how to play it is comfortable and often quite good. But the very best games are the ones that give you something you didn’t know you wanted, that offer a challenge you wouldn’t have chosen but turns out to be much

Hot take: a “skip boss” button or a flat-out invulnerability toggle is not a good solution to the problem of playability.

It’s interesting since I’ve never heard that definition. Basically every director’s cut I’ve seen has been longer than the original. I always assumed it was more “the raw footage cut together into the director’s vision” as opposed to an apparently more executive/studio/producer controlled theatrical cut.

Do you still get the achievements if you are playing with the invincibility toggle? If not, then I don't think MS or DF really believe their tweets.

It always made me so mad that the lesson everyone learned from Dark Souls was “Make Games Harder”. To me the most wonderful aspect of that series was its willingness to get out of the way and let you experience the world how you wanted to. No cutscenes, no ham-fisted lore dumps, or manufactured crises, no right way to