blackraen
blackraen
blackraen

Found this screen-cap via Focus Attack.

7200 RPM jard drives have read speeds in the neighborhood of 40 - 90MB/s. A 6x Bluray will pump ~26MB/s.

I'll break that into three parts.

Unfortunately for local game shops, all of my domestic game purchases have been via Amazon, and at least 95% of them are via pre-orders. I'm also a Prime member.

I like your game and I'm going to step it up to the next level.

Mass Effect 3 taught me to not make blanket assumptions about MP modes in games that didn't necessarily seem suited to it.

As noted by previous posters, that option adjusts the input processing timing for song targets.

In my opinion Nega-Posi Continue is the hardest game. I've started to play through songs on Extreme, scoring standards and goods, but I can still barely clear that song "Standard" on Hard.

I actually built my own custom controller to play it on the PS3. I admit that using the analogue sticks was kind of annoying at first but in the end I actually like it better than the "swipe the screen" method on the Vita. The new arcade version with the swipe mode does seem interesting though.

It's always amusing to me when I hear someone spouting the "ATT = bad coverage" but it's so prevalent I've just assumed that either everyone's been brainwashed or Eugene, Oregon is just some strange fluke when it comes to cell coverage cause ATT has way better signal here than anyone else.

Your guess, while interesting, is wrong. The basket actually contains various props that can be used by dancers who are playing the game. It's put there by the arcade.

The saddest thing about TokiTowa is that the combat mechanic they came up with has so much potential.

Because of exponential expansion, the likelihood that the RAM will be the limiting factor for development, even 7 years from now, will be very low. It will be more likely that the processors and GPUs will be the limiting factors.

Do you have any links that document the claim that Xbox One will have graphics dedicated RAM?

Seems like a good place to put this:

While I generally find the hardcore privacy advocates (nut jobs in my lingo) annoying, I have to give a little credit to those who have concern about the "always listening" microphone/camera combo.

There's been a lot of confusion about Highschool of the Dead, and even ffbol7's post perpetuates the misunderstand which is cleared up in the article he links.

I broke down and got a PS3 (hadn't had a console for a couple of years) specifically to play Heavenly Sword.

Thing about Japanese is that there is no l or r like in English. The sound that we romanize as "r" is actually an alveolar flap: [ɾ]

I love my Vita a lot, but every time I hear about the 3DS StreetPass feature I kind of wonder what Near is really supposed to be about.