bisonhero
BisonHero
bisonhero

It just felt like they toned down everything. Way less of a focus on story or funny characters. No party members, and the sticker combat really wasn't that different from the previous combat, except you could break everything with the OP special stickers. And backtracking around the map to get the various stickers you

Man, remember when Paper Mario was awesome for those first 2 games? I miss that series so damn much.

That's true. Also, Sony's America and Europe branches seem to have greater sway on where the company is headed, in terms of management. I get the sense that Nintendo of America and Europe are fairly powerless, and are little more than localization, marketing, and PR people. Reggie runs things as best he can with what

Yeah, the creator of VG Cats kinda fucked up, because I swear back in the early 2000s his comic must've been getting as many hits as Penny Arcade or CAD, because I knew a ton of people reading it, and now he barely updates it.

That too. Sounds like Annabelle, or Maribel, or whatever. Probably has something to do with "belle" more or less being the French word for "pretty" or "fine/acceptable".

I'm not sure if it's what you mean, but when you say "off to the side", I assume you mean the strafing? You move faster in GoldenEye and Perfect Dark if you moving forward AND strafing, because it adds those speeds together so that moving diagonally is actually slightly faster than just walking forward or just

1) Yeah, they invested a fair amount into the Wii U, but I think that Nintendo must realize that they're gonna end up taking a bath on the Wii U no matter what they do.

Sony's excuse is that they realized they fucked up the PS3 design and launch super badly, so a bunch of key PS4 design decisions were handled by Americans and Europeans who have any idea what the fuck is going on worldwide and aren't as traditional as many of the execs in Sony Japan are. Notice how Andrew House and

Anyone else think Life in Aggro is sorta like a toned down VG Cats? In the sense that the art style is pretty anime, and a lot of the punchlines are "the characters don't like each other".

I still can't believe they actually named a character "Ringabel". Like, wow.

I mean, man. C'mon, you guys. There are only like 3 memes you have to know from original Zelda:

What's this bullshit about? Adam didn't authorize Samus to bleed.

Man, do I ever miss this era of animation. The new series is going to be glossy and smooth as fuck by comparison.

I mean, I like Gunpoint, but largely for its writing and music. The mechanics are fine, and the levels were somewhat flexible in their solutions, but a lot of the gadgets just didn't seem to justify their existence very well, given how weirdly stingy the game is with batteries. I feel like it never satisfyingly ramped

Yeah, it's always crazy to me that people preorder big budget games. The only things I bother to preorder are weirdo Japanese shit that I know GameStop (EB Games here in Canada) is not going to get more than a couple copies of. Looking at you, Ghost Trick/Radiant Historia/all the JRPGs on the Wii. Actually, they had a

You're my new favourite.

Awkward Zombie is so on point. Sometimes you are at least one or two steps ahead of the game and know the significance of a piece of evidence before the devs think you do, and I almost wish there was some way you could shortcut your way to that, instead of going towards the dead end that the plot first has you go down.

"A father boasts lack of judgment, inability to reason with wife."

Still, Zelda is a real name. Antiquated and out of fashion, but plenty of people in the first half of the 20th century had that name.

Hermione and Bella (ugh, what a horrible namesake) and so on are established, real world names, though, even if it is quite obvious what book series the mother showed a creepy amount of adoration for.