There are a number of connotations one could attach to "that", and yours seem just as arbitrary as any other. I remain unconvinced.
There are a number of connotations one could attach to "that", and yours seem just as arbitrary as any other. I remain unconvinced.
I'm still willing to entertain the possibility that Sterling just happens to genuinely have opinions that are directly the opposite of the views of the majority of game critics.
Majin did seem pretty cool, though I haven't played it. I think it got reviewed poorly more for technical reasons than anything. The ideas and art are good, but the implementation can only go so far when the devs were seemingly working with a small budget. It strikes me as the sort of game reviewers would say "lacks…
I rarely chime in with accusations of reviewers giving dishonest reviews, but the consistency with which Sterling ends up on the extreme ends of the review score spectrum does seem worth noting.
Because software developers aren't a singular entity, and over time their staff could potentially improve?
I bet you are incapable of giving a good explanation of how the company name is inherently pretentious.
I agree with you, in that I didn't agree at all when Narcisse said that. I'm perfectly fine when a really great movie or book or video game comes out, and it's great and concludes very succinctly, and then that's it.
Until just now, I forgot how much I actually like the Smash Bros. Brawl menus. It's a pity that the game doesn't announce "SUPER SMASH BROTHERS - BRAWL" in the way that the title screens in the two previous games did, but otherwise it worked well.
Am I really the first one to point out that the Climber gameplay is basically reverse Cut the Rope?
"According to one individual investigating the trend, today's Japanese youth are less attune to hierarchy, making joining something like a motorcycle gang—which is based entirely on a pecking order—far less attractive."
Whoa now, let's give proper credit. These guys are the ones killing off violent biker gangs.
I have been in the same scenario as that Awkward Zombie comic so many times. I get that the game shouldn't punish people who chose to avoid taking more math class, but it's still so frustrating when they present something that LOOKS like a math problem, intentionally, but no, it's just a smokescreen and all they want…
VG Cats is running into Duke Nukem Forever Syndrome. By which I mean, he takes so long to make the final product, yet that product has about the same quality as the work of other people that make stuff way, way faster than him.
I liked the spritey art as well. Though I imagine it was a restrictions breed creativity sort of thing, in that the spritey art allowed the game to use incredibly simple textures, which would've helped the games come in under WiiWare's pretty harsh size limit.
I'm a little disappointed in humanity that Bit.Trip Runner was (apparently) the most commercially successful of the Bit.Trip series (I think I remember reading an article about it being by far the best selling). So it only makes sense that it's getting this sequel.
Hahahaha. Oh Japan, what have you done to today's youth?
Fair enough. But since this is an English-language film, Japanese popularity of DDR doesn't seem all that relevant. I'll give you the UK, but as far as I can tell, DDR has been dead for at least 7-8 years in the US and Canada.
It's not a joke article, because it's not an article at all. It's a fairly brief user comment that an editor decided to feature so the community could respond to it.
Goddammit, the movie in Tip 6 is actually called "Bon Cop, Bad Cop".
Yes, because knowing the pecking order of typefaces is truly one of the most important methods of expressing yourself artistically.