bereman08
Bereman08
bereman08

Necro with summons that you haven’t invested in doesn’t feel good either, to be honest. Either you’re putting points toward them, in which case they become more powerful and have better survivability (usually, unless there’s multiple Fire Enchanted, which seems to wreck them anyway), or they are so weak they get

I don’t think they are obfuscating it - the intent this time seems to be to emulate the kinds of ARPGs where you can essentially complete a character before hitting the level cap - PoE does this quite a bit, as did D2 back in the day, so it feels like more returning to that kind of design.

This was a question that was asked in the dev session they did today, about things dropping quite a few levels below your current level.

Optimization is more than just hitting 60fps.

Twitch generates revenue through ad spots that it sells (which it has been increasing the number of ads Partnered streamers have to play per hour) as well as through the subscriptions the audience pays and when they use Bits to donate to their favorite streamers. It also generates revenue through things like Twitch

The ones not getting paying subscribers at all also aren’t getting a lot of support, nor is the stuff they create stored for long (if at all).

That’s the easy math, though someone pulling in $100k from subs alone would also be at the level where they’d qualify for the 70/30.

Just finished watching a streamer I’ve been following for a while trying to come to terms with this - she’s been on the platform for almost 10 years and is not one of the big streamers, and she’s had a 70/30 contract...that has enabled her to do it full-time, even though she doesn’t make that much from it.

And if you’re with Judy? Or Panam? Both break up with you as you head off for that “one last job” and you seem to be fairly alone at that point - a Night City legend, but one that left many of their peers behind to get there...and even the relationships they do have are at a very rocky point. 

Is that Arasaka can’t fix V? Or weren’t that interested after getting the Relic out? Once Arasaka gets what they want, they wouldn’t necessarily have the motivation to go all out on saving V.

I assume you’re talking about the Don’t Fear the Reaper ending?

Making them rare, alongside utilizing FOMO by offering them later in time-limited windows.

Not something they’d be able to afford at the stage in their life where the game takes place, as it’s prohibitively expensive for those outside of the very rich or those who get it through a corporation (who can drop you from it the moment you’re no longer an employee).

Ubisoft returning to a good idea, it seems. Neato.

Johnny Silverhand heads into digital oblivion, and the other is left to live whatever life is left in V’s body.

From the interview RPS had with CDPR, not only will Phantom Liberty have multiple endings within its own story (unsurprising), but it will bring a new ending to the overall game itself...based on the ending you get within Phantom Liberty.

I would be very surprised if it didn’t come with a perk reset, since from what they’ve been saying they are reworking how you put points into perks entirely - instead of the page full of incremental upgrades and the occasional slightly impactful unlock, it’s switching to a more important unlock first with incremental

It could be one of those situations where the cure requires that you sacrifice a lot, such as the relationships you’ve built along the way.

The current plot doesn’t make sense in the context of the game that was presented - why would Dexter pull two randoms to do a job, especially since he had no plans to come back to Night City afterwards, why not use the best, didn’t matter the bridges he burned?

Pax Dei feels like one of those “Look at all you can do, but we all know that since it has the ‘community driven’ PvP that it will inevitably devolve into a game of roaming gankers that only ever kill on sigh that end up pushing out those interested in the other stuff” type MMO.