Kojima much like David Cage, is a game designer that really wanted to be a movie director. Heck, I think he said something about moving into that territory with his new studio.
Kojima much like David Cage, is a game designer that really wanted to be a movie director. Heck, I think he said something about moving into that territory with his new studio.
I never understood the almost cult like adoration Kojima receives. He has a following that treats him almost like some sort of deity.
Yeah, the developer/publisher doesn’t see any revenue from used games. It’s why a few years ago, they had online passes, which were $15 codes that locked something from the game. If you bought the game, your game came with a pass, but if you bought used, you had to buy the code. An example of this is Arkham City, were…
Exactly! I noticed that lately, gaming isn’t so much about playing games, but complaining online about how gaming is ruined and it’s going to be destroyed. I mean even if that were true (it’s not), you could simply do something else or keep playing the games you enjoyed.
I’m with you. Honestly I used to be negative towards the industry back in like 2013-2014, but after some soul searching, I realized that a lot of my problems with games weren’t nowhere near as bad or universal as I thought them to be. It was part of me showing disdain towards being stuck in a routine.
Yeah, I think his character is what a teenager would write as a dark and “edgy” character if they were making a movie.
Never stop being you, Steam.
Honestly, I stopped trying to understand gamers and their hatred for “x” thing.
Or at the very least show him having some regrets about not being able to save those people afterwards. But not only do they not show him trying to avoid all those deaths, but the scene that follows after fight has him making out with Lois in the middle of all that destruction.
Is it me or did they tried to channel Nolan’s Joker through Luthor? He was trying so hard to be quirky, odd and psychotic and honestly he just came off as a tryhard to me.
Ever since I first played expert, I felt that the gap between normal and expert was ridiculous. I thought they needed to make another tier, so I was pleasantly surprised when they announced super expert. Now I’ll finally be able to enjoy some challenging levels that don’t bother on unfair or ridiculous.
Yeah, this combined with the fact that finding decent levels can be hard, could potentially start to kill the game’s fanbase.
Everyone was praising them for finally making this game, but they just had to find a way to mess things up. Wouldn’t be Nintendo otherwise.
Yes, when you make the level, you save an offline version that’s yours as long as you keep it. However, the point of Mario Maker is exchanging levels, playing other people’s levels and stuff like that, so when a course gets deleted from the server, it sucks, because all the feedback is lost and you can never upload…
This was the game that got me to buy a 360 and it was the only game I had for like two months. And you know what? During those two months, I never felt like I needed more games, that’s how engrossing and chock full of content, Oblivion was. Still my favorite TES by far.
There are limits based on your start level. When you start, you can upload only 5 courses, but as you get more stars, you are able to upload more.
Because none of their current consoles can run Unreal Engine 4. On top of that, this is just a demo of one area, if you were to apply these effects to an entire game, you would need a beefy system, since these effects usually tax the system a lot.
Not to mention that these effects usually tax the system a lot, which is why often times they are sacrificed in exchange for performance.
They said that to explain why they didn’t add it to ORAS. But it could definitely and it should be a returning feature.
Although that was a pretty sarcastic reply and the chances of a new AoE game are slim, I would definitely love a new one. Especially if it was like AoE 2.