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I would argue that this defeats the purpose of this game/experiment...except I’ve played the game and sadly have to agree. I would have MUCH rather had a dozen planets that were crafted to be explored, maybe god forbid, with more than one biome on a planet, maybe some creatures of varying intelligence and behavior,

I agree, except there isn’t even lots of planets and animals to discover. From what I can tell, there are 3 planets to discover and the rest will look like (minor) variations of those 3.

You may be right, but I would argue that you might be discussing a symptom of the bigger issue, which is—many (most?) people bought this game to explore worlds, not to run around collecting resources in a difficult survival sim. I know that that is not what I though I was buying. I honestly couldn’t care less if I HAD

So, I fully admit that my expectations were high. I actually bought my PS4 for this game.

No it doesn’t really matter...except for the $60 bucks a whole bunch of people paid to a company under false assumptions. It really isn’t a big deal, and the company should probably just apoligize and give like $40 rebates to anyone that feels they should. But that’s not going to happen is it.

Yes, very well said. This is exactly what I told my wife. That what we got in the game is mostly what is in the trailer—a trailer from TWO years ago that any gamer would assume is only some juicy bits that have much more depth and development in the ACTUAL game delivered two years later. I really have no problem with

Totally agree. Also, part of the entitlement is what a consumer expects in return for the price. This was not a $20-$30 download indy game. It was a full price, full package $60 game backed by Sony as a top-teir game.

Absolutely the same here. Especially for MLB games. I often have a second one recording in case the first gets boring, and then you can switch over.