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My Sister is a Werewolf
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I think the core problem is there are just too many main characters. Ten parents, six kids, and Jonah. They made a good start by cutting down one set of parents but you could easily lose two, even three more parents and make Jonah Karo’s father in public as well. The writer’s fell short with doing all the characters

Granted, a fair number of those plots rely on the series being set in the broader Marvel universe, which most of the TV properties seem reluctant to embrace. It would be fairly hard to add Victor Mancha without tying his origins into one of the Avengers movies, for example.

So, I simultaneously think that taking a full season for the kids to run away was the right choice, and yet the series did it in all the wrong ways. They just wasn’t enough plot here to justify a full season. They made some smart choices - like rounding out the parents and adding more conflicts there - but then

Hoping that a second season helps Runaways to clean up its narrative.

Ugh, the first one is some hardcore NONSENSE. She’s manipulating her ex husband to stroke her ego, and her ex husband is manipulating her in an attempt to rekindle a physical relationship. If she’s really serious about prioritizing her relationship with her current partner, she needs to shut this flirtation down, and

Yeah, for 2, there’s no trust, extremely limited physical intimacy of any kind, and given than he can’t actually talk to her about this, extremely limited emotional intimacy. There’s no kids involved and they don’t live together, so it’s time to move on.

I really can’t figure out why the artificial earthquake plotline keeps happening. Maybe to keep the stakes high enough so it’s a serious threat, but not so high that (at least for the Marvel shows) the Avengers would get involved? Honestly I was hoping this show was building to a crazy alien invasion, given all the

I definitely think it’s possible to write characters to reach a point where they kill a mall full of people organically; I don’t think they crossed that hurdle here. If the mother or daughter had actually died, it would have been more reasonable. Here, it’s less that and more they needed a shocking season (and,

I’m not a parent, but I definitely found Mom sympathetic. Some of that may be the fact I was completely devastated by DeWitt wailing her daughter’s name at the end of the episode. I felt there was an excellent balance to the tragedy - things fell apart, but no one character was fully responsible.

My read was the that hundreds of simulations were all different to determine if the two would end up together in a variety of situations. Presumably in some, Frank got a bunch of short relationships and Amy got a long, bitter one. The computers weren’t lying - they really were analyzing how they reacted in a variety

I don’t think she could have gotten away with it, no matter how many people she killed, not with the technology as presented. With Shatia’s family dead and her missing, the police would retrace her steps in the investigation she was assigned to and be lead right back to Mia.

I think she’s asking the game itself what it’s doing, since the camera angle is strange and Link is moving oddly. Then when someone tried to “correct” her she made it a gag.

It’s only the second most unrealistic Zootopia fan comic I saw today.

My reading was none of the Future timeline happened. It was Maria, realizing she wasn’t making good choices in her life prior to the wedding, imagining the course her life would take if she kept making unhealthy choices, and ultimately rejecting it. So show Maria didn’t make a TV show.

I just finished watching the series on Netflix and my response is a resounding “Huh?”

Really? That’s strange - it was released in Germany almost two years ago and it’s been available on DVD in the UK for nearly as long.

I considered Nosedive to have a happy ending the first time I watched the season - but only because every other episode of the show had been pretty bleak. To give the main character even the hint of a way out is sunshine and rainbows compared to some previous entries.

I think I'm through with Final Fantasy XII. Oddly, it's exactly the same place I threw in the towel during my PS2 playthrough almost a decade ago. Trash battles have been stagnant for 15 hours or so (and there are SO MANY of them), I feel like there's nothing to look forward to, and honestly, I kind of think the

It's funny - I'd seen so much glowing praise for the game over the past month I started to doubt my past impressions. However, it's the same ambitious but flawed game I remember. Even the version changes feel like lateral moves, rather than improvements.

I'll be playing Final Fantasy XII The Zodiac Age…I think.