avclub-33fb6eecd3535d98c8c36f55a232375f--disqus
Boredatwork
avclub-33fb6eecd3535d98c8c36f55a232375f--disqus

SM Drops only allows you to transfer your progress if you use a code you get in game. No clue about Brave Exvius.
I probably could've saved my progress but I didn't even think of them when I took it to get repaired. I didn't really back up anything but other than those two games all I maybe lost are some Whatsapp

Congrats on your large appetite hehe

No sorry, the shops are now just basically menus, no more walking around. That's the way of the final dungeon: all fighting all the time

Unless I'm misremembering it I'm pretty sure you can't advance confidants anymore once you're taken to Mementos. You can just complete however many floors you have left and then go straight to the final dungeons

I'd say I've been playing Yakuza 0 this past week, but that's not really true. I've mainly just been playing the Cabaret Czar minigame in Y0

To unlock the last upgrades to each battle style you need billions of yen, so I assumed most end game things had similar issues. That's probably why I'll never 100% a Yakuza game, they're fun but they require way too much dedication

Oh yeah, I straight up gave up on trying to find the buy out prompts normally and I'm just using a guide. Yakuza has a serviceable enough UI but for stuff like this or the photography mini game in 5 it's not very good.
In 5 I tended to miss the picture prompts very often simply because I never paid attention to the

The thing is that while the combat system in P5 is almost the perfect form of turn based combat, it's still turn based combat. Great as it may be it's been done a before a crapton of times.
The VN aspects, on the other hand, are not very common unless you play VNs frequently (which is not all that common in the West),

Unlocked the real estate mini game in Yakuza 0, which obviously means the plot has completely fallen by the wayside and I'm just focusing on getting cash and buying properties.

I've mentioned it here before but IMO the best way to get through Palace #7 is to play the game for a couple hours and then take a break. While I didn't mind them the last few palaces are longer than they should be, so taking breaks every so often makes them less monotonous

Pretty sure there was a P4 musical, so if P5 manages to maintain momentum from the anime I'm sure it'll get one too

Oh yeah, he's absurdly smug. That's part of his… uh… charm?

The close up on the tissue box is pretty funny, ngl, especially because I'm going to the video club like 10 times in a row to finish those substories which means Majima is just spanking the monkey all day long hehe

Finished Yakuza 0's chapter 4 yesterday. So far the game is a vast improvement over Yakuza 5 in almost every way (finally got the item to see substories on the map, but I still think Y5 had it better by just showing you where the substories were all the time).
It really helps to only have 2 protagonists, because in Y5

smh, how dare you hate on pancake boy? He just wants to kill some people and betray his 'friends'. Is that so bad?

Kinda surprised you're so down on the story of P4D. Most comments I've seen on the game mention it had a surprisingly strong story for a rythm game.
Having said that it's not really that surprising because P3/4/5's charm does usually cover some clunky writing

Honestly part of me wants to get rid of Noctis and replace him with a character from a FF I actually care about (like Fran) but he's really good so I'll probably just suck it up and keep him lol

I don't have any 6* units other than Noctis. Every else is 5* tops

You mean the 10+1 ticket? Yeah, I got that one.
If not I'm not sure. Been playing for about a month, I think, but I'm only doing it casually so I'm not really paying attention to the meta all that much (probably why I haven't been able to beat any of the difficult vortex missions)

Ah, great. I assumed there had to be a way to get them to show up on the map but I'm not using a guide so wasn't sure how to do it.