avclub-1e2184e9a38acddfb65b66905ad70f9a--disqus
Aurora Boreanaz
avclub-1e2184e9a38acddfb65b66905ad70f9a--disqus

A specialty candy store in my area had a couple of the imported flavors, and I immediately fell in love with the Green Tea Kit-Kat. SO GOOD! I keep asking them if/when they're going to get in any more flavors (they were supposed to get some Wasabi in, which I want to try just for craziness value) but I'm still

Ah, so Faust and her husband created Powerpuff Girls and Foster's. That makes sense, and explains some of the excitement about the show.

And make sure not to use macro programs for mining, because trying to lessen the mind-numbing boredom is against the rules!

*chuckles remembering Christopher Walken telling Tim Meadows' census taker that he's married to a bobcat*

Okay, so MLP is entertaining, but I don't quite get the rabid fanboy reaction to it. It's fun to watch with my daughter because the writing isn't terrible.

Oy…and the younger one was named after Denzel Washington, and is often mistaken as the son of Forrest. SO CONFUSING!

I'd heard it in Duke Nukem 3D long before seeing They Live, and Duke's delivery (minus the word "bubble" as well) was so much better than Piper's it made me sad.

That's the problem with our system. No matter how much a drug costs, it shouldn't be the end user, often a penniless cancer patient, who has to pay the lion's share of R&D recoup costs.

I played both of those already. Part of my problem is psychological…I get irrationally irritated if I'm playing a deeply involving story-based game like Dishonored or DE:HR and have to keep stopping. I WANT to get immersed in the game's world, and can't when I have to stop every 15 minutes.

I'm honestly very torn between the two viewpoints on children right now. My daughter is one now, and she's amazing and fun and hilarious, and I love spending time with her. We've already got shared jokes that make us both laugh (pretending random toys are hats always makes her giggle), and she loves cuddling while

MODOK is such an incredibly stupid character design.

Whenever I think about it, I still get irritated that EVE's autopilot intentionally stops farther away from jumpgates, making you a target for pirates. Why, other than shitty game mechanics, would the autopilot not be able to arrive at the same distance from the gate as pushing a manual button? SO STUPID.

SPOILERS

In 7th grade, a friend who lived down the street had an NES - well, his mother's boyfriend had one, actually - with Bubble Bobble. We only got to play it when the boyfriend wasn't around, because he'd kick us off as soon as he got home, even if he wasn't going to play. (He was a jerk, and I got banned from the house

The Star Wars Trilogy arcade game's use of tactile and force feedback of the joystick during the two lightsaber duel levels (Boba Fett and Vader) is my favorite example of this so far. Your hand movements don't exactly match the saber moves on the screen, but the saber's hum and buzz when you block or strike made it

I rented the Genesis one and beat it in a weekend. It was pretty fun.

There allegedly was an ending, but I could never figure out how to get there. So aggravating!

Broken film and Lincoln shadow puppets.

So go get a job at the Department of Redundancy Department!

I played the demo of this for about ten minutes and was completely bored.