“Eugen Vidineac, the Tates’ counsel, said there’s “no truth” to what Ross read live, ardently expressing the brothers’ intent to “actively [participate] in the legal process” in order to defend their reputation.”
“Eugen Vidineac, the Tates’ counsel, said there’s “no truth” to what Ross read live, ardently expressing the brothers’ intent to “actively [participate] in the legal process” in order to defend their reputation.”
They wrote themselves into a corner and had to cut all the branches off their branching storyline to get the game finished.
Yes, God of War is set explicitly in the realms of Norse mythology, but Alan Wake and Alan Wake 2 draw heavily from it as well (as does Control to a much lesser extent). Remedy is a Finnish studio and they heavily incorporate that into their games, particularly in their modern shared universe.
Let’s face it: the main reason these mouthbreathers are bent out of shape about Saga Anderson being Black is because of the use of Norse mythology in Alan Wake and in her character’s story arc particularly. It’s barely veiled white supremacist nonsense.
Ancillary question is whether there will be adult women throwing themselves at minors and this being presented as a totally normal and cool thing.
Most of these industry “leaders” are just highly paid followers. Few seem to have any real vision or ideas other than “let’s do that, too.”
Based on the glimpse of that map, it’s substantially larger and more detailed than the Lumiose City in X/Y or any other city in any of the games. Maybe this is Gamefreak’s attempt at a single, expansive city setting like GTA or Cyberpunk (though... I would imagine not *as* expansive as those).
PalWorld just came out a few weeks ago and its success was a huge surprise to basically everybody, so there’s hardly been enough time for Pokemon to react to it in a meaningful way.
I first played it back when it came out for PC in August and while act 3 was notably laggier and sometimes there would be odd pauses in battles or weird quality of life issues, even back then I wouldn’t have described it as broken or unfinished. And subsequent patches seem to have no only resolved things but refined…
The OP didn’t say what games they play at all.
If you’ve ever played games with romance options, features characters in relationships, or presents characters in a sexualized way, congrats, you’ve played a game that addresses gender and sexuality.
“there’s a percentage of the gaming population–like queer and trans players–which is already playing despite being essentially uninvited, and the industry sees us as “gravy”—a nice extra but not a group worth catering to directly.”
Doom (2016) handled this by having lights of the contrasting color to the general color palette of the environment mark paths- if I recall, they were green lights and the environments were largely red and orange. They popped extremely well, easily drawing the eye while still feeling like a natural part of the world…
This game began development at the very start of Obama’s second term, for reference.
And now that I think about it, Panam is only a romance option for male-bodied V. Having an ending contingent on romancing her would lock out female Vs from the Star ending entirely.
That’s flat out wrong. You do not have to romance Panam- you just have to finish Queen of the Highway, which maintains your positive relationship with Panam and the Aldecaldos even if you don’t choose to have sex with her. This is easily verifiable from the many guides you can find online, and this is my preferred…
I’m a gamer, a regular reader of this site and other gaming sites, and a fan of Bioshock and I either missed or forgot the initial trailer, as well. It was in December of 2022 and there’s been no other word about it since then, not exactly something that helps things stick in your memory 13 months later, particularly…
Well, if Bioshock and Infinite are any indication, the game we get will contain either little or quite watered down versions of the concepts we see in these trailers but will nevertheless be pretty dazzling for about 75% of the runtime before getting repetitious, a little pretentious, and going off the rails.
Cyberpunk doesn’t railroad you into any sex scenes. Dialogue choices that lead to romantic or sexual scenes are clearly marked with a lips icon and the romanceable characters all have obvious off-ramp choices to turn them down.
I never asked for this...