Am I the only one annoyed that they don’t allow this on an elite series 2 customized controller? I went straight to that series 2 builder only to be disappointed that this didn’t appear as an option on that format :(.
Am I the only one annoyed that they don’t allow this on an elite series 2 customized controller? I went straight to that series 2 builder only to be disappointed that this didn’t appear as an option on that format :(.
I’m hoping for a FF: Chadley spinoff. 120 hours of Chadley lines where you stand in a room.
That holographic cardboard box just hit differently. A friend who preordered at the same time got a standard. He was livid. Ahhhh the days of filling out a preorder paper and handing it to the clerk.
There was nothing simple about getting that gold N64 ocarina of time cartridge!
Same. I can’t fucking believe they brought it back just to snatch it away. I always got two of them and a side of nacho cheese to dip them in. Pure bliss.
Correct. GET ON BOARD OR GET WHATS COMIN’ MAGGOT!
Agreed. I think the little atmospheric touches they do (such as clanking dishes in a story about being in a diner), really serve to make those short stories hit home. They help you feel the words with those little auditory details.
This game was phenomenal. I played it when it released on 360 for hundreds of hours. The story breaks (where you read the stories about their forgotten pasts) really catch you in the feels sometimes. This game is worth FAR more than $8.24 and is a steal at that price.
This makes me sad as I don’t want to give up my limited edition Tears of the Kingdom switch. It looks glorious! However, if this is a significant upgrade I’ll of course be “forced” to give up that beauty for RAW POWER!
A fucking cup isn’t even on the list!
WHAT?!?!?!? ARE YOU IMPLYING YOU ARE NUDE?!?!?
I’ve been enjoying my chicanery in Faerun!
I’m not missing that - and I didn’t say drop support. I said drop the parity requirement that X and S games must be identical. That is different than dropping support. Third party parity requirements were a mistake instead of making them optional (as developers tend to be somewhat vocal about it to the point Phil…
It is announced for the Series S because Microsoft continues to hold themselves back with a parity requirement. It is my understanding that it isn’t easy to bypass that parity requirement, though I think Rockstar could easily persuade them to allow it. This is also why BG3 didn’t release alongside the PS5 release. MS…
Quit being gracious - you know the soul sucking shrill shriek of the master race can be heard from afar as soon as it dips 1 FPS to 399!
It really is. I completely started over after 2.0 and don’t regret it. I had never beat it previously anyway. I was in Chapter 3 I think? Chapter 2 maybe? The chapter where you have to go to a certain parade with a certain ex-Arasaka guard.
That is a false narrative (edit: because we weren’t debating if a bad game that was not fun was worth $70 - we were debating if $70 is acceptable for a quality game), but one you are welcome to. Grindy games exist, yes, but most people go into those games knowing that, and if not they generally don’t continue. That…
Agreed! I paid $50 for it at launch and after the DLC one of my two characters was at over 120 hours (2 characters because I did a hardcore run for unlocks - that character is probably 10-12 hours as once I got the unlocks it was retired). The game definitely delivers!
Entertainment is entertainment you could compare anything you want if you really want to. I didn’t say you wanting to compare game prices was moot (vs comparing a movie), to clarify I was referring to you thinking a publisher pricing their game lower as a comparison was moot. $70 for a game is not going to be an every…
I’m comparing it to cost of entertainment. Using baldur’s gate as an example is moot because realistically they could have (and should have) received more per copy than they asked for. A publisher/developer charging less is always welcome, but that doesn’t mean it isn’t worth more and would be unacceptable if they…