If you don't want us to watch the video, why embed it? :P
If you don't want us to watch the video, why embed it? :P
@excaliburps: Eh, I don't really buy that—there's no starting kit, save for the engineer's, which isn't initially good. The M24 is one of the best snipers—second place, no? Starting assault gun is better than average. And the medic doesn't need to kill anyone to gain massive, massive points.
@excaliburps: MAG is not very well refined. After playing BC2, going to MAG felt terrible.
I'm surprised the Alan Wake novelization isn't on this list, considering how highly praised it was over at Kotaku HQ. I own it, but haven't read it. Flipping through it I can see that manuscript pages are embedded in the novel.
@DRM.HollyWood: Ah, but it's not a loved interest—just a loved one (well, not "just"). I think I filled in a lot of the blanks there, too, since...the children were so horrifying. Actually, I didn't like Ethan's part of the game much. Why? Because it felt like Saw the game. *shudders*
If you were to make a comparison to the wife in something in gaming, ANY love interest could work. I've yet to play any game where the relationship is actually the reason why I'm playing. Newest offender is Alan Wake: yeah, sure, end the game by giving me the thing I care about the LEAST, my mannequin wife. Not the…
@Krackatoa was hit by a smooth criminal: Oh! Well, wish I could edit my comment.
Smash is a non-competitive game? Why would you say that?
So, I just learned that no matter what you do in Dragon Age 2, your teammates will not leave you. Yeah, it's going Mass Effect alright. Sigh.
@Ueziel: It's not as long as P3, I hear. Also, I kinda hate it as is right now. It could be a 3+ hour cutscene, why even make me interact with it just to press a to keep the conversation moving or to tell myself to go to bed? Useless, tedious interaction—as far as it being a game introduction goes. I think so far it…
@pitseleh0: Thing is, fun is arbitrary. Do I have "fun" when I watch Shindler's list? No. It's still "entertainment" in the sense that it's a movie, though. Games should be *engaging*, I think, above all, not FUN. Fun is trivial, inconsequential—important in doses, but the obsession with fun is what makes the medium…
@StompedYourHouseWithaMech: Yes, but unlike other mediums, you're making the actions happen, interacting with what's being depicted on screen. So they're similar in the sense that they depict the same violence, but not in the way we actually consume it. Differences should be noted, they matter, and they change how it…
@pitseleh0: If gamers think that games should only ever be fun, i don't see how they can, in the same breath, cry about how the medium isn't taken seriously. We don't even take it seriously, we just want fun. What is anyone surprised about?
It's morally dubious to depict armed conflict, yes, but all the more dubious to depict *current* armed conflict, in real locations, and depicting real enemies, with the actual tools and weapons currently being used. All I can think about, when you consider what i just mentioned, is that EA/DICE are going out of their…
@ashthrace: the first sentence should be "I think I have the real reason behind the mass effication of Dragon Age 2. In the..."
develop conference keynote by co-founder Greg Zeschuk, he stated that you could say Bioware is obsessed with review scores. If you look at the review scores of Mass Effect 2, they're higher than they are for Dragon Age. So, DA might have sold more, but it didn't review as well. At least, I think it's food for thought.
@Shinta: Well to be fair we're only hearing a slice of the quote here, not the full thing. He was talking about these things because he was giving a keynote about how Bioware works. If this is what Bioware thinks, then it's going to change/influence how Bioware works. Plus, it's not empty analysis: he also mentioned…
@spikespeigel: It's a hack and slash game. What were you expecting?
@remarK: Though I did just noticed they did update it. My bad, disregard!