I think more games should make you into a “nobody” and sizen down the plots quite a bit. They are usually more interesting that way. :)
I think more games should make you into a “nobody” and sizen down the plots quite a bit. They are usually more interesting that way. :)
They still haven’t included ingame browser for the lore stuff, right?
Well, I personally want a sequel. I want to see more of this world and see more trick weapons, the dodge-based gameplay was dang fun. It’s the only game I want to see sequel from them to be honest. Even if the story is bad, I’d just like to see more of the world.
Haha, you know that happens to me a lot with From Software games. Except I just stop playing them at one point for no apparent reason. Like, I started with Demon’s Souls. I defeated the boss in that plague-town kinda place and then stopped playing. Never returned.
Well it’s not for everyone. :)
You are completely right. They are all great games and it’s very hard to decide.
Thanks for the tip, but I’ve completed the game already. :)
I don’t blame you for quiting the game. It was pretty difficult, atleast it was for me. I too quit the game for 6 months after dying a lot on the Vicar Amelia-boss at the top of cathedral. I think the last straw was that she started healing after I almost killed her. :D
Bloodborne was something really special. I always get rather bored with Dark Souls games. But thanks to the Lovecraftian influences and downright interesting setting Bloodborne had (and dem dapper clothes you can wear without worrying too much about armor and defenses!), with emphasis on dodging, it really captured my…
Haha! :D
You are so right about that. :)
No it hasn’t ruined any of the games. I’m also ok with games not having difficulty modes. That’s fine! But on other hand no game loses any value for having one.
Maybe you should try using different buttons for V?
Haha, you know never understood why some players might play like that. :D
Same.
Yep, I too would love that.
Finally I get to play more Dante. :)
Yeah, I actually enjoyed the combat of Spec Ops: The Line. Seriously, it felt good that the guns did so much damage to the enemies. Instead of having to pump tons of led to one target, you could take them out with few shots at most cases.
Yeah! What the hell!
I agree so much! For me silent protagonist = the character isn’t interested enough to chip in anything. So when the character isn’t invested, I find myself not to be invested... I guess it works in a way, eh? :D