arden
Arden
arden

This is a bummer but what would be cool is if Kotaku could be done with Jim Spanfeller, a man who is both an herb and hilariously bad at his job.

This blows my mind. To me, going for a good hike is one of the best things you could do with your time, dodging rocks, and climbing trees is so much better than the bland sterility of a gym and treadmill. Unfortunately for me, I currently live at the bottom of an ancient lakebed and it’s about as flat as you can get,

Lookin’ good, Skroat! 

Control really isn’t the issue. Executives already have control. The real end-game is laying off the majority of staff, working with a skeleton crew (if anyone at all) and forgoing hundreds of salaries and benefits packages, increasing their bottom line exponentially.

They sound terrible because they are dry and emotionless. there is no subtle changes in tone or pitch that often carry a lot of meaning.

Like the thing about Fallout specifically is that “pleasing the fans” depends a lot on “which fans”. A whole lot of people like Fallout and their entry to the series was Fallout 3. A smaller, but no less vocal, proportion of Fallout fans *hate* Fallout 3 and have only softened on it because they hate Fallout 4 more.

If you like something, stop worrying about why other people like something, even if you don’t like why they like something.

Gross out points to you for the first time I’ve heard “cum-cocoon

Yeah I would imagine it’s mostly just “don’t be in Region X of the USA because that’s probably where we will be” and “You can’t completely destroy any existing major faction in case we want to use or reference them”

I sincerely hope that FF7 Reunion opens with a simple, no voice-over, white text on a black backgound that says.

“Chadley and Mai died and have returned to the planet”

And then the next game continues on as though they never existed.

Your argument hinges on the fact that number of features = quality. Perhaps the minigames were cut because general audience reaction to them in previous installments was lukewarm, or perhaps it was just the fact that adding X more minigames to hit parity would force another feature to be cut. These decisions don’t

But games aren’t SUVs? The notion of using a specs block to evaluate a game's worth just seems super depressing to me.

Are you a child? As someone who spends all their time creating shit (as well as critiquing the creative works of others), the idea that someone who has never and will never create anything that gets put out in front of people to be judged feels entitled to talk shit to people who do is ridiculous.

Saw a reddit post last night that accused the developers of Final Fantasy XVI of being “lazy” because they didn’t have as many minigames as FF7 Rebirth.

He’s not wrong, but I feel as though the issue isn’t that the loudest assholes forget that these are people, it’s that they’re assholes and they just don’t care.

Yeah I’m sure the corporate real estate company who owns your buildings are seeing plenty of “tangible benefits” from you forcing people back in. And your middle managers whose only previous contributions were watching people actually work and whose value is being questioned, they get a lot of “tangible benefits” from

Another week, another comment from Beefsquatch reminding saying bring back the guillotine. Late stage capitalism is the enemy and shareholders are the cancer 

I’m doing my part!

This headline could apply to almost every game, but Gamers never learn.

Someone just needs to tell Sid Meier to make a new version of Pirates! (or it’s 16bit version, Pirates! Gold) and that’ll fix it.