In order to ensure authenticity, stones blocks are carefully chiseled out of large boulders, and set out to naturally erode over several years, allowing the developers to take an excruciating amount of time to stare at them and ponder the longevity of the average gamer who has been waiting for this fucking title.
Missing Kojima is literally giving me Phantom Pain....
Hirohiko Araki bit him.
This is great. Whenever I find people explaining their dungeon generators, they’re always ... very questionable, and almost always I see people with generators that just don’t work or can’t create a lot of variety.
Lord Voldemort?
You say “absurd difficulty”, I say “doesn’t coddle the weak”.
“His ult (R) is where things get really crazy. Riot describes it as a time-reversing mechanic that reminds me of games like Prince of Persia, or even Braid.”
My nine year old self gave up his security blanket for a copy of Yo Noid on NES. It has all been downhill from there.
You mad bro?