Remember: Biggest digit is generation, second digit is price tier!
Remember: Biggest digit is generation, second digit is price tier!
In games like Elite: Dangerous, where players would otherwise be restricted to the view of wherever they're pointed at, VR adds incredible depth to combat gameplay by allowing players to look-track whoever they're shooting at.
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
You won't be disappointed. The SC2 plotlines have gotten a little bit of flak, and maybe it's deserved compared to the incredible story of Brood War, but the characterization and storytelling style are topnotch quality, Blizzard at their best.
"No, no...stop the music!"
work sucks in the modern era, man
Sorry, been trying to edit my response for the past few minutes to no avail. I only realized what you were saying after I commented. :))
No, ABOVE. Water's melting point is 0C. Below 0C, water is solid ice. Above 0C, water is liquid.
My benchmark for tremendous offline CG.
that's gotta be some beautiful matte painting right there
That's actually where the antenna and speaker assembly are.
insert and delete.
32.....384.....DAC....
I remember back in the days, everyone said that DX11 order-independent alpha was going to change everything, but no one used it :))
Wow, pretty clever!
I'm sure that future AIs won't take this against humans. After all, all this kicking is designed so that quadrupedal robots will be able to take care of themselves in a fall situation. It's good for them!
I remember all the big buzzwords from each video card generation. GeForceFX/Radeon 9000 had shadows, GeForce 6 had ~*shader model 3*~, GeForce 7/X1000 had HDR, GeForce 8 was DirectX 10 and deferred shading/geometry shaders (which never really got used actually), GeForce 9 was...well it was an upgrade on 8 so there's…
HBAO is very hard to do on any video card weaker than a GTX 680. MGSV: Ground Zeroes, for all its status as a PS4 killer app, only uses SSAO.
The maximum sequential read rate of the Blu-Ray-like Wii U Optical Disc is around 20mb/s, and that's only if the data is in the same physical section of disc. A USB 2.0 external drive tops out at 30mb/s and has vastly higher random read rates and lower access times - with the latter two actually having a more…