The ones that came to mind for me were Destiny 2 and Wolfenstein II: The New Colossus. I bought the Destiny 2 OST. I’ve been waiting to throw my money at Bethesda for a Wolfenstein OST if one ever comes about.
It’s worth it. Now I’ll have to to give Witcher 2 another shot one of these days.
No problem, and thanks for checking things out. 2016 really tried to get me at the end, but I escaped with just a couple of little purchases. *shakes fist at Steam* My only planned purchases at this point for 2017 are Persona 5 and I’m going to try to snag a physical copy of Firewatch from Limited Run. We’ll see how…
I know what you mean. I played the first game on PC. I started Witcher II on PC and the controls irritated me and I stopped. The third one I played on PS4 and I enjoyed it a lot. I just need to get the expansions.
Thanks for the list! My list of games in 2016 is probably heavily tilted towards the not-completed side but I’ve had some great game experiences from big (Last of Us, The Witcher III) to small (Gone Home, Everybody’s Gone To The Rapture). We’ll see what 2017 has in store. Congrats on the writing gig, too!
Happy New Year to you. I wish you the best on your resolutions. Having taken a similar path in tackling and writing about my backlog, I can second what other have replied with: make sure you’re having fun along the way and don’t turn it into work (unless you happen to get paid doing it!). I haven’t written a review in…
Take Your Heart Edition, indeed. It’s a little painful having the delay, but Atlus has my respect. I’ll be looking forward to release day, whatever it turns out to be.
My problem is if it’s open world, I’m going to go exploring. lol. I like west settings in the west, though. That’s part of why I enjoyed Fallout: New Vegas more than I enjoyed Fallout 3.
LA was pretty ambitious. I haven’t played it and I know opinions were mixed. I think it was cool that they tried to do something new. It would be nice to see if it could be revised and improved.
Rockstar has had a cool a varied history in their games (including stuff like Bully and The Warriors). Their approach to detail and the ‘experience’ should be applauded.
Bethesda bugs are almost part of the charm at this point, flying horses and weirdness and such. Just not the horrible, game-breaking bugs.
I’m surprised that they wouldn’t have gone with a radiant AI. Maybe since they have GTA Online it wasn’t a consideration. First person view is a big selling point for me along with the other enhancements, so I’m glad I’ve waited to get into it.
It’s taken me a little while to warm up to the open world crime games. GTA:V is really the first of the series I’ve actually been really excited about. Amazon has a nice sale on it right now so I might grab it this weekend. I think the difference is what do you get out of the open world. Some games mistake vastness…
I agree wholeheartedly. I’m getting old. I shouldn’t have to buy a bigger TV just to read the subtitles! Bioware patched Dragon Age: Inquisition to allow for that which made a huge difference. Every game should have the option to adjust size and color of the text.
It was a total coincidence! But disappointing, nonetheless. At least they closed up having done great work.
Thanks for the mention! I missed the news on United Front Games so that’s really disappointing to hear about. I liked ModNation Racers too. Dying Light is on my backlog list. I played several hours of it when I got it and was really enjoying it before it got set aside. The first time the sun went down was a…
I like your enthusiasm. It looks like it’s fun to play and I love the pixel art. Thanks for the tip on indiebox, too. I didn’t know about them and now I want to buy a bunch of stuff from them :)
I really enjoyed the combat. It had to be more grounded and real, since you’re not a superhero. You had to be quick and smart, especially in the big street fights.
You’re welcome, and thanks for reading it. I hope you enjoy the game as much as I did.
I wish you the best on your fundraiser. Hopefully you’ll get that new start sooner than later.