Indian isn’t black, though.
Indian isn’t black, though.
Indian =/= Blacks, also =/= Native American, of which Pharah is half one. :P
That’s an Indian woman.
Even just a title card, as hated as those can be would have cushioned some of the blow of Immortal.
That’s definitely not true.
Hearthstone, Fallout Shelter (for a couple examples) both eventually came to pc/consoles... that’s why.
Please stop using the “entitled” argument for everything. It’s like you people expect us to just sit here and accept every half-assed product without speaking out against it and holding the company to the quality people are used to getting for years. Yes there’s a wrong way to go about protesting, but as soon as one…
Blizzard not expecting this does lend credence to their tone-deafness with their own audience, which they usually are good at understanding. Harassing the devs isn’t a justified response, but just complaining seems warranted to me.
I just wanna know how many steps down the ladder from the C-Suite you have to go before finding somebody who knew this was a terrible idea. Because *somebody* at Blizzard has to understand 1) that a lot of gamers weren’t going to like this and B) how gamers tend to respond to things they don’t like.
The problem is Blizzcon is specifically designed for that “less than half a percent of active Diablo players” they are the exact people who would hate the idea of a mobile game. Your right Diablo Immortal isn’t designed for these people so why announce it in this forum. I don’t understand how they didn’t see this…
I’d offer the point that you’re ignoring the context of this game’s reveal. That it was marketed directly to a crowd of people it’s not being produced to be marketed towards. A crowd of people, both in person and at home who paid for access to take part in the event that marketing was within. And that this was all…
It *was* marketed to them. They announced this shitty reskin of a Chinese mobile game to an exclusively western, PC-focused, English-speaking audience, who I will remind you paid to be there. It was marketed to Blizzard’s core fanbase, and no one in that fanbase wants Diablo Immortal.
Ok.......*sigh*
Look, I get people being disappointed. I can even understand, to a certain extent, people being angry. No one was expecting, nor did anyone ask for, a Diablo mobile game. I think Blizzard is at times a little full of itself...high on their own supply, if you will. I don’t think they’re “out of touch”,…
To make fans happy. It’s called pr. You know the whole thing this article is about.
The complete silence from the crowd after the video says everything about what a misstep this is considered by the fanbase. Easily the worst received announcement of the keynote, and the one they had hyped up the most.
Well, this is a nice change of pace, seeing Gruden get defensive.
I’ve been so conditioned by the top image getting redder, that I honestly thought for a second that the video had been altered to lighten his skin.
He looks like a retired gummy bear that became a police officer.
“Wow a new character with new moves?! F this! I’m getting the 2nd season pass for DBFZ so I can get 8 more gokus!”
Avoid Titan Quest like the plague. The console ports are half done buggy affairs that barely work. There’s a long standing bug that one you equip anything in the certain slot, your off-hand weapon just disappears forver. Doesn’t matter what you put in there, it just goes “poof!” Devs acknowledged the problem, said…