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Faster more accurate emulation. The FPGA approximates the original hardware and comparatively using FPGA’s is closer to using actual hardware.

Don’t you understand how expensive it is to include a disc? They cost ones of dollars to produce! No way they can justify including them!

Thanks for filling the FREE space on my emulation article bingo card.

What the hell happened to collector’s editions? It’s been bad enough that they come with digital crap that has nothing to do with what a ‘collector’ would usually wan. Now they dont come with physical discs of the game? What kind of collector wants THAT!? That’s literally the opposite of collecting. You didnt collect

Sounds like an opportunity to make Bachata Hero.

The descriptions of this game and the furor around it breaks my brain.

You mean you can’t just remove Erik from Phantom of the Opera?

I would do that, sit in a chair and then slip down off it and it would think the chair was still a person. A Very janky person

There’s a truly excellent documentary ab0ut that phenomenon called Coded Bias cuz...well...1. it’s not just the Kinect sensor that struggles with race and 2. it’s not just race being discriminated against.

I could be a skeptic, but it sounds like a publicity stunt

The Kinect was also (unsurprisingly) bad at detecting non-white people. I recall one instance where a dark-skinned colleague was trying to sign into his console using it, and his Kinect put a box around the back of my head where I was sitting behind him, and popped up “Is this you?”

I loved that game when it dropped, and kinda regret selling it (I was tired of keeping/storing the whole bongo set for a game I hadn’t touched in years). One of the most underrated GC titles.

We were probably testing there around the same time.  I tested Mario DDR on the other side of Lot check.  OMG so smelly, and they issued us weird like, little booties to wear.  

I never finished GTA 5 either but I do want to know when GTA 6 is going to drop. Mostly because I’ll probably buy it 3 different times on different platforms telling myself that I’ll one day finish it but only get about 65 percent done then get bored and quit then restart it 5 or 6 times and still never finish like

I used to work around the corner from the Rock Band QA team and I would avoid their area most of the time. Not because of smells but because of the constant clacking of the controllers and drums.

I was a QA tester for several years, and hands down the two most hellacious projects I was assigned were plug & play versions of Disney DDR and Strawberry Shortcake DDR.

I QA tested Donkey Kong Jungle Beat at Nintendo, well not the actual full game, but the demo version that is part of the compilation demo disc that would be installed into a retail kiosk. I played it for multiple multiple days in a row for several hours a day, and I injured my arms! My elbows got swollen and it hurt

I remember when I worked at Ubisoft and I passed by the QA testing area for Just Dance. There were gym mat everywhere, people frantically waving their body in front a screen in complete silence (I’m guessing either they had earbuds or actually playing with no sound) and there were fridge full of redbull at every

I did this! I was an intern at harmonix on dance central way back in 2012. I was disappointed at first to be on DC instead of RB3, but i honestly got really into it... I would show up, grab a yoohoo, dance for 2 hours in a room, then clean up mocap data. The coolest part of the job was sitting in on mocap sessions

Being a QA tester for a dance game is a scenario I’ve never once considered in my life, and now that I have it is a strong candidate for my own personal hell.