ajdragoon
ajdragoon
ajdragoon

I think FF7 (which I’ve played a few times) and FF8 (which I started) are fine. And FF9 may even be ok on mobile and PC? It’s just the Switch port. I don’t get it. And yeah I think you’re right: it’s some absurd time when you enter a new area, and after that can be up to 8 seconds of blank screen before the battle

FF8, no way; that’s one of the most divisive entries in the series. FFX probably, but it already has an HD remaster that holds up very well. 

Sorta. Kinda. Because Xigbar is apparently the even larger scope Big Bad. Also from what I’ve learned from this series, no one is gone forever. 

Only nine games, haha. Still too many. Anyway, he couldn’t have gone 1-2-3, because “3" wasn’t even close to being the third at that point. In my alternate reality we get KH1, KH2, BBS as a prequel, and one last title to wrap up the outstanding BBS plot threads (i.e. whatever happened to Ven, Terra, and Aqua). Hell,

The existence of Moguri mod is why I cannot play the Switch version. Just knowing *that* is out there and yet we’re stuck with *this*...oy.

A CRT filter would be nice. I have no issues with those on the SNES Classic. I know some purists don’t like them, but they make the games look like how I remember them looking.

> It literally runs at a slower framerate than the PSX original from over two decades ago. That is decidedly not fine.

FF9 has been “remastered” for years, with the mobile/Steam/Switch release. Everyone’s complaining about Chrono Cross, but as a reminder, FF9 has high-res character models but the original backgrounds, and they look terrible. In addition, the Switch port is painful to play because it takes forever for battles to load

And it will come out in 5+ years…again. And play like it was from the last console generation…again.

> We had a deal about KH3 wrapping things up and you letting this go.

> 3 pretty much wrapped up the arc that all the other games had been leading up to and this is essentially the start of a new story arc.

Playing through CT in anticipation of CC this week, I realized (re-realized?) that Crono’s mission was still essential. Only with Belthasar banished to a not-post-apocalypse could he build Chronopolis and devise his crazy-ass plot to save all of time and space. Sure, there are short-term losses with the various

Yes but that gives them personality, no? They all have their own way of saying things. Chrono Trigger is no different: everyone has a unique script in cutscenes. Most of CC’s characters aren’t plot drivers, but that’s a separate thing.

Again, I disagree with this. I repeat: CT and CC are my favorite games ever. I played CT first (and a lot) and didn’t play CC until a good bit after its release when I finally got a PSX. I loved the game and had no issue with it.

I’ve given up on FF9 on the Switch. One day I’m gonna download the Moguri Mod and do it that way.

Seems weird to call this barebones when it’s the most Square-Enix has ever done for a PSX jrpg port. FF7 has no graphical improvements whatsoever, and although FF8 and 9 have high-res character models the backgrounds weren’t touched. And let me say, that contrast is stark, especially with knowledge that the FF9 Moguri

Yeah, RD was the genesis for CC. It’s not a “bridge”. It inspired the Viper Manor mission, and in-universe (in-universes?) its events are alternate realities.

Yeah I’m really confused. It’s not a remake; it’s a remaster to make it playable on modern hardware while not looking terrible. The background updates alone make it better than the FF7-9 re-releases.

The DS version, the new Reptites sidequest aside, is the best remaster out there. Actually now that the Steam version has widescreen, apparently that’s even better.

> It felt like an alternate / darkest timeline take when I played it last, not “they killed my heroes owww my childhood”.