aiderksen
aiderksen
aiderksen

Getting rid of skill jumps doesn't really affect the game that much, other than make it one less thing for people to think about. The biggest issue has always been map design and limited modes. Either they bring back map voting or they need to put more effort in making them. 

why did they promise this in the first place before actually finding out if it was doable without breaking their own staff?

If you watch media that reinforces the idea that almost every problem in your life is somehow related to some group you despise and is part of a conspiracy said group is carrying out to enrich themselves at your personal expense; for them, any indication of delay is seen as some sort of existential threat towards

If Covid was the only thing that hampered development than you’d have more of a point. But there’s plenty of reports/info that things were troubled long before covid happened and they did delay the game by a year and still massively underdelivered. Like I said, I sympathize with the devs — I’m a dev too. My sentiment

And the rage is even less warranted this time around. They gave you the multiplayer for free, with only cosmetics that you could buy, and its an extremely solid game, albeit needing more maps. Nothing to mention the pandemic either that put everything to a halt. Its not like a huge portion of these players got all of

People act like we didnt go through two of the most brutal years to be a human that disrupted everything in everyone’s daily lives. So sorry that things are delayed. I, for one, am happy that these devs realize it and push things out to a more realistic timeline instead of burning their talent

Sure the problem starts with them setting bad expectations, but it also bleeds over the fanbase being shitty. With the response that comments like this and their subreddit give them, I’d have walked and left us far behind by now.

I just play something else until new things come along. The next studio that wants to justify crunch can just point to this and say “Well, if Halo Infinite had buckled down and worked harder..”

Honestly I stopped playing Halo Infinite for a while when I realized I had already hit 80 hours with it. It was a real moment of, “Oh jeez, maybe I should take a break?”

Yeah, honestly I kinda forgot how often we got new Forge variations in previous Halo games. Not having that ready for launch really reduced how flexible they could be with new gameplay experiences.

I largely agree with you, but wanted to touch on this:

I will always take gamer rage with a grain of salt and as a small fraction of the actual community that plays. To me, the fact that it has gotten to this point is the failure of both 343 and Microsoft. It has been too long for both the game and its features to arrive. I think the frustration is warranted, but perhaps

I love Infinite. Up until Elden Ring came out, I was a daily player. I do want more content, but I also fully agree that I have no problem waiting if it means the team health. I think a lot of the very vocal “fans” are toxic as hell. When Infinite came out, I was in the subreddit for a while but I had to leave, it’s

This is why Forge should have been a release priority. Content draught wouldn’t be an issue if the community could churn out maps and modes while 343 rotates a community spotlight playlist.

“We’re having brutal crunch to get a steady stream of content.” RAGE

The problem I think is the optics from the player community. Everything we know from the games development up until they delayed it a year was that it had become a mismanaged shitshow. Now they are trying to fix those foundational issues and that requires time outside of the development of the game itself to fix.

Needs to be paired with a sad Sarah Mclachlan soundtrack

“In memoriam..."

9 meter wide cutting width! Says it’s a ‘forage harvester’ and I found a used 2017 model for the modest asking price of $217k.

I’m wondering if they were military personnel coming back to the US after being stationed in Europe?