Zurreco
Zurreco
Zurreco

So 7 Days to Die without the deeper crafting?

Those guys were there with Defense of the Patience, I think. They had corny jokes all week.

Oh, I agree. The whole trope was ill advised and PGL should have just let them do their thing instead of hounding them and asking them to do things they were completely uninformed on. I just think it’s weird that everyone seems to be blaming Liquid for how they acted when it is obvious that they’re a bunch of early

The corks still had the wire brace on it. If you’ve never seen one before, it’s not impossible to imagine someone having a hard time with it.

At the end of the day, I don’t think anyone gives a shit about these guys popping champagne bottles. That they were asked to do it, and that they were kept at it after it was obviously not something they wanted to do, is much more telling. Keep in mind, this celebration is not something that is common in esports.

I agree that champagne bottles are pretty straightforward, but:

I think the meta for TI7 was centered on what your 4 position could accomplish. Look at the biggest playmakers this year - Boboka, kaka, lil - and it was easy to see that the core meta was the same as it was for the last few months.

The game isn’t complicated so much as it’s deep. You can do the tutorial and have enough grasp on the game to handle playing on a superficial level. However, the devs have made it a point to make the mechanics, builds, items, tactics, etc so diverse that the skill ceiling is insanely high for the people that want to

Blizzard and Valve met over 5 years ago to figure out how to fully separate “DOTA,” a standalone IP, from “Defense of the Ancients,” a custom WC3 game. The main request from Blizzard was that Valve was not to use their lore, so Malfurion, Kel’thuzaad, Leoric, and a few items had to be renamed. Valve decided that

DOTA2 has a pretty good tutorial and is willing to hold your hand through early bot matches. If the argument here is that there is too much to track/learn compared to other games, well, you’re not wrong. However, the same logic means that Path of Exile, Starcraft 2, most indie games, etc. are also “utterly

DOTA is more dependent on the map rather than the character outright. For this reason, you need to be able to have a free camera that doesn’t snap back at a moment’s notice on its own (you can always recenter the camera on your hero by keypress). Otherwise, managing units, using global skills, or predicting where

You mean Dakota “KOTLGuy” Cox?

Valve instituted add and drop periods that you cannot change your lineup outside of without losing the opportunity for direct invites.

I think that Valve has basically established that throwing money at the scene rather than regulating it is the best way to manage their game. Valve hosts their own event and then helps support a few smaller events so as to reduce fatigue in the scene, but there is nothing keeping players from entering EVERY tournament

icefrog giving OG the buffs they need after a few bad showings.

Yeah, and it’s not even close. It’s pretty easy to check out of the first round of NBA playoffs and not miss much. Meanwhile, even 8 seeds pose threats in the NHL playoffs.

Not really. Blizzard had ample opportunities to claim Defense of the Ancients way way back in the day but were too busy printing money with WoW. It’s obvious that they didn’t really care that Valve had taken on the IP once the Blizzard owned stuff was removed, though they’re probably a little miffed since HotS never

The original article and this entire conversation is about Defense of the Ancients vs DOTA you obstinate fuck.

Well, for starters, Defense of the Ancients has Malfurion the Treant Protector, Kel’Thuzad the Lich, and Leoric (granted, Diablo) as the Wraith King. All of those were changed per the Valve agreement for DOTA2 as they drew off of Blizzard owned lore. That’s to name just a few of the many WC3 lore related things that

Blizzard/Activison own the rights to Defense of the Ancients and any WC3 lore therein. Valve owns the rights to DOTA2 as a standalone IP, as per their agreement.