Well, awesome work :)
My girlfriend and I are re-watching the show on Netflix, and Burke is easily one of my favourite characters. Something about that "I'm the best and I damn well know it" attitude.
I'm sure that at some point in your life, you said something that offended someone. Should that remark (whatever it was) be considered grounds for you to never have a career again?
It might not be the store that JSWilson was talking about, but having worked at a Value Village in my youth, it's not as sleazy as you'd think.
Basically, the store collects donations from all over the place, including some of those "We have a truck in your area" callers. Then, they load all the donations onto giant…
This would have been nice when my 60-year-old mother and I were looking for a movie to watch, and with only the barest idea of the plot, ended up choosing Black Swan.
Under current political correctness regulations, I'm afraid your sons qualify as hate criminals.
Exactly!
For what it's worth, I made this recipe yesterday with dealcoholized red wine and it turned out just as good as when I used a normal, cheap red wine.
I know how you feel; I keep ending my playthroughs of Mass Effect 1 with something like 1.5 million credits to my name.
Oh you magnificent bastard. +1
I also know dick about greenhouses. Maybe something like a grow-op would provide the right conditions?
If some enterprising soul were to open a red jalapeno-friendly greenhouse in one of those rust-belt cities, though.....?
Heh, reminds me of when I took karate when I was younger. After a certain point, you were expected to help supervise and teach the little kid classes; seeing 5-year-olds spar is one of the funniest things in the world.
I've been replaying Saints Row The Third; I never actually got around to finishing it the first time, and I needed a wacky break from all the Mass Effect I'd been playing.
As long as we're sharing awful transit stories:
I remember the time I did that. My poor little mantis was valiantly hacking away at the weapons system as he suffocated, and all I could think was "Why did I do this?"
All of this brings us to the crucial aspect of FTL that makes it such a great game—there are no saves, and no extra lives. If the Kestrel crashes, or if your crew asphyxiates, or if you run out of fuel and are set upon by scavengers, or are lit on fire by a solar flare, or any of a dozen or more other fates befall…
The entire game is played via a top-down map of your ship, with each of your crew members as a little dude or lady that you can assign various tasks. It looks like this: