Oh yeah, I look forward to releasing my game on Steam where everybody waits to buy because “eventually it’ll be 75% off or more.”
Oh yeah, I look forward to releasing my game on Steam where everybody waits to buy because “eventually it’ll be 75% off or more.”
Waiting patiently for The Division while trying to hit up the backlog.
You roll a 1.
Planes of Power. I was a very strategic player, and loved the raids in that expansion. I wrote a multi-page summary of the entire Plane of Time gauntlet with tactics and positioning and which critters to tank or mez. I even did a loot breakdown so people would use it as loot reference (and thus, hopefully read the…
I hope “Just Survive” focuses on a cooperative experience. I’m not saying no PvP at all, but rebuilding communities, safe houses, etc with a permanence about it. I would love to see a zombie MMO where players work together for more reasons than “less chance of getting ganked in random PvP”.
I was never blessed with such encounters. My only 4 PvP encounters were with vastly overpowered characters who either killed me in one hit, or just pranced around for 5-20 minutes, perhaps trying to get me killed by enemies/traps instead of just slaughtering me? I don’t know.
Now that you got my mind spinning, I wouldn’t mind seeing Logan in real feudal Japan as a Samurai. If it hasn’t happened already in some alternate reality or What If? issue.
So you would rather wait 6 years for a Trilogy game which has probably one-third of the content per movie? That’s the point I’m making. You won’t get three times the game, you’ll get three times the compression.
Sounds like some interesting additions to the combat and flight aspects of the game. People knock the games for being derivative or never changing things, but I dusted off the backward-compatible Xbox 360 version of the Lego Star Wars trilogy, and man... that does not age well, and it’s even a re-release version with…
Four! Jurassic Park, Lost World, JP 3, JWorld
I hear a lot of this, and it comes down to game content, not movie adaptation content. Sure, the first Lego Star Wars games had three movies each! And the levels took a long time to finish! But that’s if you’re smashing everything in sight. If you play through at a moderate non-OCD pace, each of the levels zips by…
I think as far as Disney is concerned, as long as Lego keeps their stuff away from Dimensions they’ll be happy. As much as I’d love to, I doubt I’ll be adding Star Wars, Marvel or others to my Lego Dimensions collection. Disney would have issue if another physical DLC game used Infinity’s stuff.
It’s probably a UX design decision. When playing the games, it should be easy for the player to discern what can or cannot be interacted with, punched, blasted or destroyed.
Wow, that’s pretty harsh. It’s not like Hearthstone invented the CCG formula, nor the video game version UI concepts.
I’m Canadian, so I know our history extends back to the Vikings and our nation’s economy was built on fur trade (Hudson’s Bay Company is still kicking, after all this time!)
I love what they’ve shown us so far. A great mix of RPG and shooter with a heavy dose of co-op, just what I was looking for and what I hoped a good co-op shooter would be. The combat feels strategic and fun, the enemies are more intelligent than in most games, and the map/quest/UI are some of the best I’ve seen in…
That wolf thing sounds... interesting... I wonder if the only reason he came from the 1800s is because he needed to be a white guy born in Canada. Otherwise he would have had to immigrate at some point. I agree, though, it would have been cool to know he’s been helping out for centuries.
Wolverine was my main comic as a teen, but when I turned to gaming my comic purchases died down. I’ve tried to continue on from where I left off, at the end of the story arc where Magneto rips him to shreds and he’s all bone claws then 4th horseman and exploding adamantium bits and then some weird feral beast thing...…
I grew up on the old Wolverine comics, dipping into history to pick up the original mini-series as well. Logan at the time was able to get away with so much killing because of who he was fighting in most of his stories. He was up against assassins, ninja, gangsters, psychopaths and feral beasts.
Yeah, being someone who typically prefers exploration and PvE to PvP... my late introduction to DayZ was horrible. I picked it up quite a long time after release on impulse during a Steam sale. So here I was, brand new to both DayZ and the ARMA series as well playing with seasoned players.