Wizminkey
Wizminkey
Wizminkey

I’m extremely excited for The Division. I’ve been wanting a good co-op shooter for a while, and Destiny was fun for a while, but tapered off quickly once I realized I’d be repeating 5 Strikes forever.

I was all ready to add in my own TARDIS ‘shop but I’m glad to see someone else had the same idea.

I’m excited to see it as well. I love games that have technical innovation or unique gameplay mechanics. Ubisoft is great for that, even if their experimentation sometimes falters.

That’s the problem with the gaming public, though. Everyone expects their curse-riddle rant of a post talking about how the game is an abortion and should be burned in hell deserves a direct response from the developer addressing each and every point.

I’ve not had many Nintendo systems, but enjoyed the two Harvest Moons I tried. I found them too stingy on the details of some things, but this game looks like it’s a little less “necessary” to know the hidden bits, like you can only meet soandso on this specific day of the year at this location to do a special event.

As someone who never really had many Nintendo consoles past childhood (NES/Orig. Gameboy) I’m surprised as well. This looks like a fun game to try on PC. I tried one of my son’s 3DS (or just DS?) Harvest Moons and it was a lot of fun.

Agreed on all accounts. People are wearing rose-coloured glasses about their old games. There was no big pre-release hype 2 years before a game came out because they kept it secret and controlled their media presence. Many games had bad mechanics or bugs or bad balancing and we dealt with it.

Fun fact: Playstation 3 online was paid by the developers/publishers. They charged them based on download bandwidth from the PSN Store, which is why Demos weren’t as widespread on the system.

I don’t recall that... I remember some $1.50 DLC for things like an extra scavenger bot, or a reskin/voice of it... fluffy not-game-shattering stuff. But it was a while ago, I could be wrong.

I know a few people who only buy a few games a year, but they play the CRAP out of them. If you sink 300 hours into a game over a year, is it really such a crime to spend a little more on DLC to enhance the game in some way?

I love the old “should’ve come on the disc” argument. Sure, it could come on the disc, if you wanted to wait for it to be finished. In most cases, DLC is developed after the game goes gold.

The Division can’t come soon enough. I’ve been jonesing for a solid co-op game for a while, after Destiny let me down so much. I only hope the end-game has been planned out and varied. I’m good with level-adjusting repeats of old missions, as long as there’s a large pool to choose for variety. (Five Strikes, Destiny?

I like the innovation and little details they put into their games. Uplay is reviled, but it’s nice to have control over your own network instead of relying on a third party to implement frameworks or features you want to add to your game’s not-quite-multiplayer components. (Phone companions, player lists across

I didn’t raid WoW, but in the Luclin expansion of Everquest there was a similar rare-drop mount from a raid mob. Horses were new to the game at that point, and not particularly fast. Plus they had this slow acceleration/deceleration that made them a little awkward.

I can’t imagine doing a video like this for Everquest. After... 20 expansions by now? (I haven’t played in years) There are a lot of barren zones that only us old-timers ever revisit.

I’ll never understand why a single match is taken as indication that the winner is obviously more skilled than their opponent.

I don’t mind the price tag, personally. And that’s from someone who’s pinching every penny. I’ve heard it’s a great story experience, and people pay $30 for a 1.5 hour story all the time (BluRay movies).

Except, instead they should run a contest to rewrite the story to make sense and be meaningful. And then do it in-game.

I find many Americans don’t understand how economies work. Just look at Canada, your neighbour to the north. Our dollar ping-pongs all over the place, and is at a pretty bad low right now. We pay a premium on everything. An average meal at McDonald’s or similar is $10 after tax. Our games are priced $5-$20 more. I’m

While I didn’t pirate it, I laughed my ass off when I saw the pre-release price of $79.99 Canadian bucks. For the sequel of a game that first cost... what, $40? I don’t care how much you improved it, I’m not paying double the price. I’ll pay that much for a console game on a disc because it retains some value. $80 for