Wizminkey
Wizminkey
Wizminkey

I was pleasantly surprised by the first game. I typically don’t play JRPGS, finding that the sometimes-awkward or campy dialogue and art styles don’t lead me to connect with the story. I played the first two North American-released Final Fantasies, but fell off the genre when Western RPGs and their hybrids came out,

I don’t play competitive multiplayer often. I find my controller skills aren’t up to snuff compared to the average 18-ish year old who’s spent 10 years of youth mastering the twin-stick controller. I grew up with an NES, then Genesis as well as a PC + Mouse. It wasn’t until I was 24 that I even picked up a twin-stick

This is the first time I haven’t bought a Creed game at launch (besides Rogue, but I was busy with Unity at the time). I try to keep my gaming budget light, and Destiny TFK + Lego Dimensions ate up my budget (and a bit more).

Pneuma looked interesting, but never enough to buy even when Steam had it on sale. It looked like a game you play through once for 4 hours (though I may be wrong.)

1) There are very few games for PC that support local co-op.

Yeah, if I wanted a single-player shooter, I’ll just keep playing Destiny with its endless treadmill to keep me semi-interested. Now, to me, Halo 5 is just another campaign story to knock off one day when it’s $30-40. I’m in Canada, we don’t really get many sales, and our games cost $80 now so... that’ll probably take

Gears of War 2 had noticeable texture reduction and smoke and particle effects were reduced when playing split screen.

How about being the only white guy in a conversation about “white privelege”. Also worth mentioning the other guys are all Chief (something) Officers or VPs while I’m the lowest-paid team member as a “Developer” with 20 years of experience.

You can absolutely join your group on Class quests, with one caveat (unless it’s been changed since I played). If two of you are playing the same Class, you will have to do each Class Quest twice.

I’m in a similar boat, though I quit about 6 months after launch. I retried at the F2P launch, and was sad to see my max-level couldn’t equip most of his gear. (Locking end-game behind a pay wall? Meh.)

As someone who played Beta, and subscribed for 6 months after launch, I found myself bored of the game once I’d gone through it once on my main character. I kept trying to level alts, but they would inevitably get stuck somewhere in the 30s, where the character growth was eclipsed by the grind and badly-designed

This is one of the problems of the PC digital gaming space. Deep sales and discounts drive the perceived worth of a game into the ground. Suddenly, that game that some paid $40 at launch is only worth $20 because it was on sale once, and not many people will buy it at full price anymore. Then a price drop. Then

How about a Windows Phone or tablet version? It’s easier than ever to get it on the platform, especially if you target Windows 10.

“Imagine like you and I are in a fireteam, and we’re fighting down this one path that converges with two other paths and you get three fireteams all fighting together against a boss, or against some sort of mobs.”

If you upgrade the included Batmobile, it gains either a Silver or Gold-breaking ability. Benny’s spaceship (extra, but still) gains both as it upgrades.

It looks like each level has a “Rescue the Person” that can (always?) be locked behind a special ability. I managed to rescue one later on using either Benny’s hacking or Chell’s portal (can’t remember).

As someone who doesn’t PvP often, I was a little miffed that so many of the class quests either revolve around melee kills in PvP, or doing nigh-impossible things on Strikes without the other two players sitting back and letting you do all the killing with Supers.

Yup, and in PvE I preferred playing the Bladedancer, so my Gunslinger was unlevelled. Made it unappealing that Step 1 is PvP kills. A lot of advice has suggested the knife is more powerful than I gave it credit for when used properly in PvP.

Is that whole Voidwalker chain PvP, then? I’d hoped it was mostly PvE like the majority of quest-lines.

Thanks for the encouragement. I guess I underestimated its damage based on its effect on Lts in PvE. It probably doesn’t help that the Hunter is my third that I don’t play much, and didn’t use the knife-throwing subclass much (apart from Beta). So I wasn’t accustomed to the whole double-jump and Golden Gun thing in