Wizminkey
Wizminkey
Wizminkey

Yes, but the odds of it happening are slimmer on Playstation because you have a larger chunk of Strikes to RNG from. I never went past the Vanilla game, but from my understanding each of the XPaks added one Strike on Xbox, two on Playstation.

I’m excited for Lego Dimensions. My kids are getting close to responsible game age, plus it’s got Doctor Who, which is a family favourite. I’ll be excited to finally have a Lego TARDIS!

No kidding. Pay the same price, get less content on Xbox. Wouldn’t be so bad if it was just a story mission, but a Strike? There are already so few of them, it makes the game dull as nails when you end up doing Summoning Pit 3x in a row.

I’m 34. I’m part of the crowd that’s kinda hip with the cool things the kids are doing these days, but partly not. I, for one, didn’t even care what “SMH” stood for; I just accidentally found out what it meant, and my own internal guess wasn’t far off anyway.

Right? People make fun of me for liking games (I don’t watch Twitches, mind you) then ask why I don’t do something more grown-up like watch dozens of men in skin-tight pants grunt and shove up against each other, while cheering for one of the two teams because having their chosen geographical location near me somehow

If a 23 year old male says a 17 year old look hot, he’s a pedophile that deserves the death penalty. When 40 year old women swoon over 15 year old teen idols, it’s cute or cougar-y or whatever.

It sets up the mood of hopelessness in the fight against the Locust, which I found to be a heavy theme despite all the bro one-liners during combat.

I love the mechanics, but agree that the world didn’t draw me in as much as the first Dead Island did. I think having everyone hunkered down in their sole position inside one of 5 different base areas made it too static. There were a few missions that made someone move to another camp, but not often.

This looks interesting. I still haven’t finished the core game; I kind of hit a wall in the second map. I wasn’t doing well solo, none of my friends played much, and random people tended to be useless or griefers.

“The giant multi-national video game conglomerate that cares greatly about its cash-cow uber franchise didn’t get Ezio’s signature voice actor back doing his role for the character’s cameo in their latest AC release. A very motivated fan did.”

I don’t get why people complain about that trailer. I loved it, it gave me chills.

Ignore this; replied to the wrong comment

Years ago I had a customer come to my Jack Astor’s restaurant at 11pm on a weekday with their sick 6-year-old son. It’s a whimsical chain of bar and grill, family-friendly places that tend to calm down after 9pm on weekdays. They sat down and ordered basic drinks. When I came back with them, they claimed I’d gotten

To some managers the rules absolutely go out the window if a customer looks angry. I got my ass fired on the spot because a customer invented a fictional “sneezing all over our food” incident. It was the first time I’d ever had anything but glowing reviews from any customer, and they were obviously out to get a free

Yeah, or 1) They try to reuse an IP they have no rights to instead of creating their own ideas.

Pretty much anything built on Flash is going to be a resource hog. Flash was originally built for fancy website menus and simple vector-graphics splash page intro animations, not gaming or video playing. Everything added on since then just pushed CPU usage through the roof while ignoring GPUs entirely.

I only recently got into streaming when I got my Xbox One. Being a shy guy with a 5- and 7-year-old means an open mic is probably not a good idea, so I tend to stream “raw gameplay”, as I call it. No video or sound from me at all, just watch me play.

I see a lot of complaints/blame/etc. being thrown at Early Access and similar systems of game funding/development.

So, I kinda of like Destiny’s core mechanics. I’m willing to overlook the bad writing, the feeling that a large portion of the original game was sliced out (I’m not talking about anti-DLC sentiment, the story has huge gaps that feel like another level was supposed to be there), and the over-repetitiveness of repeating

Great article, though I think one of the points that stood out to me most was the fact that you lost one part-timer and were left with a single programmer.