Wizminkey
Wizminkey
Wizminkey

Windows Phone is its own platform using DirectX. We don't get as much app/game support, which is annoying for game companions. I'm thinking of buying a cheap Android tablet just for my gaming companions and non-Windows Phone titles.

I'm very excited for this title. Being a coder myself, I've always enjoyed games that have complex background mechanics and simulations; something that Ubisoft seems to promote in many of their new and recurring IPs.

And that my Windows Phone goes unloved, as usual.

Don't play it if you're expecting Dead Island 3. It's a WASD MOBA game set in the universe with zombies in the mix. There is a fun co-op Horde mode where four players take on waves of zombies while capturing and defending supply points until a final boss. There's a 4v4v4vZombies mode where the 3 teams fight over

Their games are well-written and the dialogues are nice, but the action sequences are awful. They've gotten better with Season 2 of TWD and Wolf Among Us, but it's still kinda "meh." QTEs and "move the cursor" mini-games.

I could get on the internet by walking in a circle for 1400 hours saying "ding" once in a while. Doesn't mean it's a worthwhile investment of time.

I feel like my profile pic is egging me on to do my first submission. I've always liked this wizard sock monkey pic.

These may be the first Transformers I buy for my 5-year-old son. He has a couple Rescue Bots that are similar one- or two-step transformations, but most importantly there aren't a ton of hinges and panels for him to pinch his fingers in while playing with it.

Yeah, the old Transformers at least resembled their cloned vehicle of choice when in robot mode. Now it's just "how much of the outer shell can we tuck behind magically appearing armour plates."

I would consider it for a very small set of games; those with small play times that I wouldn't normally buy. For example, I would gladly rent Murdered: Soul Suspect for $20, though I'd probably rent a 2-7 day option and burn through it. But I won't pay $70 for a once-through game.

Not in Canada. Our games float around full MSRP for months, sometimes a year or more. Amazon.ca is a farce compared to .com, and our brick and mortar stores know that we can't price shop without skipping the border. Our "sales" involve $10-20 off. I'll just pull up EBGames.ca for a few shining examples.

12 megabit service is far from standard fare for most households. In Canada, the average tiered package is 5 megabit for $50/month and a monthly bandwidth limit. We recently bumped up to 20 just so we could manage all the Netflix and Steam/X1 downloads without killing the connection for the other 4 people in the house

Gotta love the "intelligence" of the average response here.

Did you not read the same response I did? Instability, as in crashes, corrupt save files, etc.

Yeah, I was never a fan of the "Free Parking jackpot" that my friends insisted on when I was young. I don't let that junk happen in our family.

Microsoft provides the online service free of charge in their own cloud, so there is no financial reason to shut them down, apart from any support staff needed for the game and server monitoring.

As long as they actually use the Azure cloud, yes. Some companies will still opt to use their own game servers for some of the work.

I'm kind of hoping for the same on Xbox One. So far, there's not a ton of customization. I'm hoping they bring the new Windows Phone feature forward to PC and Xbox; allowing Live Tiles and other boxes in the UI to act as "windows" to a user-selected background.

That's why I went with something... uh... well, not totally retarded anyway. (Same as Kotaku ID)

Just going through the limitations I know off-hand, in case one/some rings true for you. Some games will register a sign-in change since technically you're signed out until the Xbox recognizes you. Plants vs Zombies does this for me.