Wizminkey
Wizminkey
Wizminkey

My stepkids are close to me, so I call em mine. But the eldest was born when I was 15. She's 19 now, and her brother is 17. We also have two little ones that won't be watching this, depending on filters and/or content. It is a little gory-looking anyway, so I doubt they'll be watching/playing it. Plants vs Zombies

Press Circle/B without pressing the left stick to instantly pop out. Press the same key while pushing up against your cover to vault/climb it, or hold the movement stick away from the cover.

A focus on co-operative gameplay and story-telling and vast expanses to explore. Presumably there will be more systems/planets added over time as well.

It's an interactive novel slash old-school adventure game. The focus was never really on combat, but in situations and dealing with them. Telltale made a focus on the story and the choices and the relationships forged.

Also the Apprentice aka Starkiller from Star Wars Force Unleashed, on a more game-y note. It appears they also scanned his face for the game, or at least made a close approximation.

Strider ($7) | Deals with Gold

pre-order Sunset Overdrive from Microsoft to grab a $10 Xbox credit.

Or they could cause instabilities that could manifest as game crashes, savegame corruption, etc.I'm not doubting the possibility that someone decided to lower their game's graphical potential. I'm just thinking of possible reasons they would do this besides the "evil game maker" stuff most people instantly jump at.

Sunset Overdrive | One | pre-order for day one edition

Sometimes things like this are locked out because they are unstable or unfinished implementations, or they just drag the performance down obscene amounts. I'm playing it on console, so I can't speak for how limited the PC version is, but I doubt I could reach max settings on my computer anyway.

What does that story have to do with anything? The CEO writing a biography piece and not including other staff is somehow equal to video game developmers' choice of characters?

I didn't get to read this article from a female perspective! Kotaku isn't trying hard enough!!! What's Kotaku's OFFICIAL stance on female-hating? Quick, someone give me a quote I can throw around the internet as damning evidence!

If you really think the Assassin's Creed series has been "the same" every year... well, I don't know what to suggest. It seems like your general comeback to anything anyone says is "some game or thing you said sucks." Because that's relevant to the conversation on gender.

Animating the crowd is nowhere near as difficult as a playable character. The majority of the "crowd" is a single gender-neutral skeleton with hundreds of potential, generic animations. There are no combat animations, no horse-riding animations, no shooting animations, no climbing animations and no lip-synched

Ah, so then I should sell my Xbox One since the Playstation community tells me it's crap, doesn't work, doesn't play games any better than a 360, gives out demos to Family members only and sends live video feeds to the NSA 24/7?

You mean, the words that reporters interjected in between actual quoted phrases of 3-4 words long?

And when women DO get put in games, the Offense Police switch tactics, claiming that she was just put in the game so men would masturbate more. Because every man secretly lusts after pixelated boobs. Every man.

THANK YOU! I'm getting so tired of walking on eggshells because I dare to not be offended that every game isn't equally partitioned with NPCs and main character representing every race and gender.

When everybody is insisting on taking every word any Ubisoft rep says about women and pulls them as quotes out of context to show how the entire corporation is misogynistic because every game doesn't include exactly 50% female and 50% male NPCs and playable characters... can you blame them?

The way it worked is that I could lend out a single game to one of my ten friends/family at a time. Not that I could hand out ten free copies for unlimited use. Way to build your own case by over-exaggerating the plan.