VoDomino
VoDomino
VoDomino

true, but then again they can get a bit creative with how they patch it. They could make Crota kneel longer but have a moment while he's still kneeling to be invulnerable. Either way, seeing how simple it is to set up this glitch makes it a no.1 priority for bungie to fix this asap hopefully.

it will, there's really no doubt about this unfortunately. Remember the Atheon cheese? And to be absolutely fair, cheesing isn't really any fun as much as doing the actual fight legitimately.

yes, I've used it. Its not too hard to complete and honestly I feel a bit dirty for doing so, but it did work. The group I was running with was adamant on completing this cheese style. My only question is how can Bungie patch something like this? They need to get this fixed before hard mode comes out.

Well... this is a hard game to describe. They don't fully compensate in terms of an episodic structure. Sure, it has episodes like how Telltales shows, and it does have an overarching story-line but its not the sort of storytelling that games of this type have displayed before.

Kentucky Route Zero, Act III

and of course, this happens on christmas day. is this karma's justice for me stealing that blind kids hotdog a few days ago?

goddammit

Great article Jason.

I fully expected to find a ton of comments complaining about this iteration of DMC, but thankfully, its been a pleasant surprise to see the opposite. I'm really happy what Ninja Theory did with DMC, it was a new take on an old formula and while it may have strayed from certain roots, it definitely was bold in going

this really explains my frustration with the game. I have friends who barely made it buying vanguard armor (pre-dlc) just to play the Vault of Glass, only to discover they need to play just about twice as much to get ready for the next raid since the armor they are using is now completely obsolete (especially since

'scuse my french, but what in the blue fuck did I just watch? This feels like a case of when at Bungie the right hand was not talking with the left

the problem is the completionist in me needs it, since a lot of everything else is generally main quest stuff. I guess its just the habit of me wanting to eat my main meal before I start on the desert, but theres too much of non-compelling things to eat. And by doing this, well, it sort of drives me a bit insane. It's

This is the reason I'm hesistant to start a new game. I've played the Rouge class and I'm not entirely impressed, and would rather reset as a mage or warrior, but the thing thats holding me back is knowing all the filler quests I'm goig to have to re-do once more just to get to the mages and templars checkpoint once

I needed this. I was trying to be a completionist in the Hinterlands and was wondering why I was underleveled doing some difficult quests. This... changes things...

Late to the party, but I thought I'd ask in the hopes one might see this: Do your choices have any major altering changes to the game's story in general? Also, how important were the previous choices a character made in past games reflected in this?

It was pretty cool.

Mentioned briefly and with little additional information (at least for now), Bungie says players can soon expect:

CoD Zombies. Its just something I find myself returning to every once and a while.

working in a company with a rather robust PR department has taught me one thing (so far) : "Many a small thing has been made large by the right kind of advertising." -Mark Twain