UrusaiWrangler
UrusaiWrangler
UrusaiWrangler

That’s what vulture capitalists do. Spanfeller isn’t interested in a product, he’s interested in growing his own personal fortune in the same way Bobby Kotick uses Activision-Blizzard: overwork the staff to produce the product that will earn money, and when the money starts drying up you lay off the workers, shutter

Stern is the only big-name domestic producer of licensed tables after Bally/Williams and Gottlieb got out of the business around the turn of the century. There's some other places that do limited edition or custom machines (Jersey Jack's being a more recognizable name), but by and large, the era of mechanical pinball

No. Third-party developers are held to publisher deadlines and timetables that first-party studios typically are not.

Yeah, if there's one that that I could gripe about, it would be the entire hook of the game (memory hacks) were used mostly as an afterthought. I thought this would be a game about manipulating others to get them to do your dirty work for you, but it was more of a typical action title. That being said, I'd still like

I've played most of the Resident Evil series, so I'm pretty immune to bad writing and voice work. :p

I'm kinda lucky I guess...on most games that are either love it/hate it, I usually end up on the love it side: Kameo, Heavenly Sword, Bioshock Infinite, Enslaved, Lollipop Chainsaw, Remember Me, et al. I guess since I don't waste any energy anticipating upcoming titles for months on end, I don't have much in the way

And I'm kinda glad it didn't. :p

Giant? I do not think you know of giant.

I really like it from a stylistic viewpoint; it's got a very 70's sci-fi vibe and a Crayola-drenched color palette that really got my attention visually. Too early to comment on plot direction, but any pilot where everyone dies at the end is probably going to defy any expectations I may have for it. As far as

Seconded; this was a lot of fun and didn't hold your hand like so many games of its era. Finishing this one felt like an accomplishment.

She'll shorten it to Tali for everyday use, no doubt.

Back then, there was a lot of magic in the cover of a game; with only the occasional monthly magazine preview and no practical internet to speak of, a game's packaging was the key to the mysteries that lie within that box. These days there's not much in the way of surprises due to the wealth of information available

I need some clarification; for something to be classified as manga, does it not have to be drawn by a Japanese artists and written by Japanese writers? I kinda thought the term 'manga' related to comic storytelling that came out of Japan proper, so I'm curious as to whether Western artists imitating a visual style

Ah, first-world problems.

Maybe, if this goes forward, it'll stop publishers from pressing their development teams to meet a fiscal launch calendar and actually allow them to finish and ship a polished product.

Bioshock Infinite is a treatise on why centrism is the only way forward, as both extremes will not make things equitable for all.

I think when we paint an entire group with a broad brush, the detail of the individual is lost. Part of the Tea Party's image problem stems from the fact that the ones that are caught on tape speaking are the worst examples of the lot, which leads to most people believing that's how they all are.

I have to disagree on the animations; this is far more fluid and expressive than anything else I've ever seen in the MMO space.

The genre doesn't need saving, just needs more choices.

Now you know why I can't escape its pull; those two games have defined my online gaming experiences for the past 15 years.