Toawia
Toawia
Toawia

I collided planets before they let you collide anything early on. The planets clipped together with units on both and the game promptly crashed it was only memorable highlight of that game for me. The 90+ minute load time tempered that experience (To be fair I made the planets very large, not that they seemed very

Indeed. Also if SupCom’s spiritual successors ever exist properly I also think it would be cool if they had team battles which smartly integrates shared control in a logical way so people could have games that play out with absolutely insane complex scale. (Multiple angles of attack with human control over each group,

Basically DX12 just makes games run better for free basically (you do need Win10 but the kernel changes do make it impractical to backport to win7/8/8.1) this update was very long in the tooth and AMD is basically the catalyst so to speak. Without Mantle which is now being discontinued basically in support of DX12

Yes SupCom2 ruined the sense of scale and took a piss on the original SupCom’s gameplay design. Having RTS games with so many units you can’t really count them and if you really wanted to you could zoom in and pick one unit to do something specific would be quite a game changer.

You can control the individual units of a large group. It isn’t a visual trick but a game play tool to enable for even larger scale battles.

You asked for gameplay 20k units on screen with a non-instanced seamless world where you wage global war is a big gameplay change.

I already gave you a clear genre of games that will find a use for it.

DX12 doesn’t need new cards for the main benefits which are not eye candy related but literally how many units you can have on screen or how complex your game level is. For something like an RTS that is really gameplay related.

PhysX didn’t solve the draw call problem what happens when you break a stone into a thousand individual pieces you have thousands of draw calls to render. This is why PhysX was relegated to eye candy (the debris would vanish and be non-collision to prevent the game from slowing to a crawl).

DX12 doesn’t need new graphics cards. (Only some eye candy bits need new hardware the important API changes which will enable better games in general are going to be backwards compatible with most cards on both AMD/Nvidia lines)

Draw call overhead reduction is the “technical” reason gameplay will/can change for the better.

If you move your mouse to the bottom of the screen will you make the task bar pop back up like it is supposed to?... I guess they never thought about mouse edge scrolling either just multi-touch gestures...

Built and tested for the iPad is probably reason it was overlooked and bugged. Basically a crappy tablet port.

Well I guess fun has many different varieties. I have fun reverse engineering stuff and doing software analysis on things that don't want analysis. Actually I just realized since GTA V has a release for xbox 360 anyone with a JTAG hacked console could easily mod/data mine GTA V.

Data mining would be more interesting to conclude instead of expanding the study. I'm sure once the PC version come out people will data mine and mod as much as possible. Statistically speaking the social study is poor and it is more correct to say the game is too variable to tell with the study's sample size.

It is still just as bad. Doing a test on something as variable as a video game which is internally using a PRNG (crappy random number generator) for a whole range of things compounded on each other and then expanding the test till you see results is a very poor way of conducting a scientific study. (Patterns may exist

In reality the whole galaxy isn't really "simulated" and there is a small blob of hand tuned stuff (where all the stations are).

DIY fix, tub of liquid gallium. apply directly to the forehead and no more pesky microwave fail safe brain death. Melts below body temperature, relatively non-toxic.

Process Explorer is great compared to all other windows task managers. Not to mention the author's tools were so good Microsoft hired him. It also works from winXP all the way up.

BTW, SSDs are not so simple. The lamest SSDs will perform far far worse than HDDs.