Toawia
Toawia
Toawia

The best would actually be to stream off both the hard drive and disc drive at the same time and some games did this in the past as if your really smart you can eek out the combined bandwidth of both using the disc for streaming data like music, video, static data and so on and the disc for unpredictable elements

Depends on the flash controller. eMMC or phison/3rd rate SSD controllers can suck really badly. I doubt consoles or cellphones bother to include a marvel/samsung/intel/... high performance multi-core SSD controller.

A train technically doesn't require as much security as a plane. A plane has 6 degrees of freedom and is basically a projectile filled with people. A train for all practical purposes has basically 1 degree of freedom and is stuck to following the rail or falling off it and stopping.

The whole region specific AC adapters is really stupid as well because almost all chargers are universal and the only cost it takes to Nintendo is the voltage rating on a single capacitor which is at most a few fractions of a penny difference. It makes no sense but then again using USB charge controllers internally

It would be forgiven if Nintendo included a USB>3DS charging cable which costs pennies, takes up little space and is already compatible with all their hardware. But instead Nintendo says you void your warranty if you use any 3rd party charger.

The USB to 3DS charger is safe. A voltage of 4.6V 900mA is probably exactly what voltage you will get out of a USB port when you include the sag from the cable resistance. Not to mention the charger IC that is in the 3ds is a texas instruments USB charger with a 4-6V rating.

Technically speaking it is possible to brute force an save state system or barring that you can always risk forcing a game to pause. This technically is a bit risky since you could cause open file handles or network info to get garbled in the process but most games seem to take suspending by force fine as long as they

Not a new trope, Darkness-Induced Audience Apathy. (Opposite of Tastes Like Diabetes)

Technically this proves that it wasn't just the gamebyro engine's age showing they actually can't program. If they are still making glitchy quests, navmesh fails, ragdoll physics fails, I seems like it is the programmer "skill" or lack there of that is the cause.

I think you mean

This thing uses command blocks those execute server commands which can pretty much do anything where a command exists for it. Technically you could write a mod and just ask a command block to read in an external 3d file and import it. (That would be a more impressive use of command blocks)

I'm not sure but this doesn't actually seem like a real minecraft contraption more a crude minecraft contraption. There doesn't appear to be any physical path to the print area and the command blocks are probably just directly spawning in the blocks upon detection directly at the fixed coordinates by console commands.

The two PC based consoles use the same hardware platform even the same OEM chip designer (AMD) the graphics core in the Xbox one is missing a few compute units relative to the PS4 and has half the final pixel ROP units which is one of the reasons they over clocked the CPU/GPU as those units are running at the base

Also doctors offices and ORs are typically open, uniform colour walled rooms with very uniform lighting and minimal audible noise normally. (All ideal for voice/markerless systems)

I use it in engineering and students have used it for some neat projects but in terms of recognizing gestures for an application as demanding as a video game I don't see it ever working there. Compared to applications where users cannot press buttons due to contamination concerns or user issues relative to gaming

The recall on old xbox 360 wasn't for board specific but DVD drive specific problems in that the old drives could read the new special DVD format that was cracked almost instantly in the same vien of the old write outside the normal bounds of the disc security of the old PC based disc security.

They do exist on PCs how else do they develop for them. (And with all the dev friendly changes both are doing they probably run the same frameworks that run on the dev PCs)

You could very easily make an equivalent PC to the xbox one or PS4 but I think there is a distinct possibility that we will see the reverse. (PS4 running Windows 8 as a Microsoft hyperV client with directX, Xbox one running any variety of linux with openGL may be a quick way to make a HDMI DVR that is HDCP "compliant"

The xbox one's CPU probably is just a binned/tweaked/early release of AMDs fusion processors. So yes custom but no it probably isn't as customized as the previous generation. Technically all three consoles ran powerPC heritage CPUs but had radically different designs because IBM is really good at doing that kind of