Timnicebutdim
Timnicebutdim
Timnicebutdim

It seems to contradict your philosophy of memorizing the levels though.
Why memorize the levels if you can cheat your way past everything?

I’m not saying that there’s anything wrong with glitch-runs, not at all, but to me it seems the total opposite of playing a game the “proper” way, which is what you are advocating,

You just answered your own question: it’s never updated, which is a condition for being featured in Sunday Comics.

I agree with your statement, but I don’t know if I’d consider using glitches “playing the proper way.”

He’s the guy who co-founded The Pirate Bay. I’m guessing he has a LOT of fans around here.

Probably a combination of both, yes.

If the director of a series has made it clear he doesn’t WANT to make any new games in the series, he shouldn’t be forced to make new games anyway.

Nope, you’re still getting FMS and EMS stages. XP is pretty good in the traveling stages though, but the game does seem to be focused on combat, since it keeps track of which monsters you defeated, etc. and I do think there’s slightly more BMS songs than other types.

No, the alternative is to fucking provide easy fatalities in the game for people who want to use them FOR FREE. If they’re concerned about people wanting to use easy fatalities, just put them in the game FOR FREE. There is no reason to charge money for this whatsoever, other than to exploit people who for whatever

Playing through this right now, and I’m, once again, completely hooked. I just love the Theatrhythm games. They’re EXACTLY what I need in a rhythm game.

The fact that I’m hardly familiar with DQ music does nothing to diminish the experience.

Wait what?

So you’re not buying 5 (or 30) Fatalities with easier inputs, you’re buying 5 TIMES of using easier inputs for any Fatality!?

That makes it even more disgusting than I already thought.

Wholeheartedly agreed.

Dude, the story only gets crazier and crazier the further you get (this is Tetsuya Takahashi after all), so you should definitely keep playing!

Ugh, I HATED TLS, for pretty much the exact same reasons Jason hates Xenoblade. There was seriously NOTHING interesting about that game to me, but I consider Xenoblade one of the best games ever.

Opinions and all that, eh?

I’d argue that if you are button mashing in this game, you probably don’t know what you’re doing. No mashing is required.

You must not have been listening properly. They said: “it’s excellent FOR (at least) 100 hours.”

I’ve already poured a few hours into Xenoblade 3DS (after spending about 250 hours on the original) and I’m amazed at how good it runs on 3DS. Of course it was going to take a bit of a graphical hit, but it’s not nearly as bad as I expected (or as screenshots make it look; you have to see it in motion), so I’m already

Any time you spend on MH4U negates the time you spend on The Sims, so you are safe from pansiness.

The only difference is that you can earn tokens (by StreetPassing, or using the Shulk amiibo, which is of course ultra rare), which you can use to unlock music and character models (in a new jukebox/model viewer mode).

Haha, same thing happened to me, but I could see that it was coming before it happened, but I was like “fuck it”.

Wait, now that you mention it, you’re right!
I totally forgot about that. You’re just rescuing kings from all kinds of countries before she actually gets kidnapped...

With FF7 people complained because it was a port of the old PC version instead of the remake fans have been clamoring for for ages.

And how does my comment reenforce your statement that liking Nintendo remakes is hypocrisy?

It’s simple: Remaster of PS3 game on PS4 = unnecessary. Both platforms are modern HD consoles.