ThreeOneFive
ThreeOneFive
ThreeOneFive
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Iron Galaxy isn’t some huge AAA studio but they’ve been around -you might remember them from the bungled Arkham Knight PC port. There’s a really good discussion from an old Bombcast he was on about that, a lot of that is actually pretty relevant to the current discussions about crunch/management in games.

100%. The Christchurch video and hate speech are completely fucked (and probably illegal, so Twitch would have a leg to stand on with those), but lumping those in with porn and pirated content seems like a real corporate scumfuck move.

It really doesn’t have anything to do with chess beyond being tile-based, it’s really more of a turn-based strategy game. Kind of like a mix between Tetris 99, Fire Emblem, and a tower defense game.

And which games would those be, exactly?

Yep, mobile version is scheduled to drop next week with the Open Beta. Right now you have to be a Battlepass owner to play.

The mobile version has been out for a few weeks now, AFAIK there’s no actual involvement from Valve there.

Yeah, I feel that. They should introduce a third option (Perfectionist?) to just insta-fail a mission if anyone dies, would save some hassle at least.

I tried to play Awakening with permadeath enabled but I just couldn’t - I found myself rebooting my 3DS every time someone died, which was really just a more tedious way of playing on casual anyway.

Not just a direct sequel, but the last time we got two mainline Zelda games on the same platform at all was damn near 30 years ago.

Chiv had map/mode variety and some fun mods, but the gameplay was straight-up busted if you actually wanted to take it the slightest bit seriously. Some of the absolute worst netcode and hitboxes in recent memory.

Yes, but what’s their overall revenue? If individual sales are down but the people still buying it are making up the difference in microtransactions, then it doesn’t really matter.

People buy iPads to watch movies, they don’t buy iPads to play that crappy iOS port of Grant Theft Auto 3. That’s actually a pretty good comparison, but I really don’t think it helps your point much.

Yeah, that’s true. It’s really cool that the Quest is so portable, and clearly that has value for folks like Fahey. I just question whether it’s necessary to have a completely standalone device to do so, what with wireless HDMI and streaming over bluetooth/wifi. These things aren’t quite good enough to handle VR yet,

Your PSVR or Oculus rift or whatever will be garbage in five years.

I’ve had the same keyboard and mouse for nearly 14 years now, and they both still work wonderfully. The 1080p monitor I bought back in 2010 still lets me do everything it did back then, too, because it’s not dependent on anything else to work.

A VR headset isn’t a console. It’s a monitor with some gyroscopes, a camera, and a remote.

It has built in speakers, but the quality is absolutely horrendous - worse than the original CV1 that launched in 2016. Thankfully there’s a 3.5mm jack so you can just plug in your own headphones.

I agree that wireless is 100% the way VR needs to go, but standalone is not the best way to accomplish that. There are already PC VR games that you will never be able to experience on the Quest because it just doesn’t have the hardware - and it’s not just about the graphics, we’re talking things that actually affect

When you can’t craft cards, like in Artifact, people have to play different things.

So “review bomb” is now just the de-facto excuse when developers don’t want to admit their mistakes? Cool.