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    TheoSamaritan
    Jon
    TheoSamaritan

    Considering what it can do it is a very good deal.

    British prices about £130. Probably about $150?

    Must make it clear that these things are designed for and aimed at Cubase users. I'm pretty sure you could make them work with other DAWs, but bare this in mind.

    I have one and they are incredible.

    Of course, nintendos go through everything!

    You keep using that word. I do not think it means what you think it means.

    Because of the name. DotA is a very popular name to sell. It's not too surprising. Nor is it surprising they will sell a sequel to a mod, after all it is all CS, DoD and TF2 are.

    No talk at all, hell we're lucky to get this so I doubt it will happen.

    I wasn't intending on starting a flame war, sorry if that was the impression.

    Considering how few people get to see the southern lights anyway the amount of jelly I am towards Mr. Garan is immeasurable.

    You may want to read my article as well, it explains more or less what the publisher is doing wrong on a basic level.

    Just to clarify, I was talking specifically resolutions in PC monitors - I seriously still have a 720p capable CRT that is a good 15 years old. Sure it cost a fucking BOMB on release, and wasn't suffering the marketing buzzword (which is all 720p, 1080p etc is anyway), but it could do it. I am simply saying that

    Like the kids you find on CoD, the loud mouth PC elitists are a small but vocal minority. I believe we are both suffering from the same misconception there, good sir.

    Here you are, a visual representation taken shamelessly from Wikipedia.

    He already stated several times it will run Crysis on medium. I've got a similar build to it and it can, indeed, manage that at 1080p.

    8/10 for managing to garner such a response.

    Considering the modern videogame development cycle is 2-3 years for a PC game, the comment on DX11 is already moot - the PC houses are using it, we just have yet to see the fruits of the labour. Just like DX10, really. We'll see more announcements and releases next year than this, and again the year after that,

    Gamma is a coding technique in photography and film used to expand or retract the objects you see - usually by lightening or darkening shadows. If someone says the Gamma is 'too high' in games, they often are referring to the shadows not being dark enough which in turn has a secondary effect on the contrast - if

    EA houses actually use the PS3 as their primary development platform when creating multiplats. Chances are, on a performance and looks basis, the PS3 version of any EA game will be better than the 360 version.

    In order from your second paragraph to your fifth: