TheSadClown
Nightshift Nurse
TheSadClown

It’s a statement that has morphed with the times.

From the word go, Call of Duty was always the slightly creepier, more jingoistic take on ‘historic’ AAA shooters. Early on, it was likely just a way to distinguish itself from Medal of Honor’s more Spielbergian approach to identical subject matter. But as time’s gone on and Call of Duty delved into more contemporary

Gross, sure. But Activision knows who Call of Duty’s primary demographic is and has been for years, and those people are currently thumping their chests over stolen election results.

In news that will shock approximately no one, hot, shitty people are rewarded for being shitty and hot. Face few, if any consequences.

If memory serves, I think Fox may have been advocating for stem cell research or an adjacent cause at the time. And by the twisted logic of Republicans, stem cell research equals abortion fuel.

For my money, early Jackie Chan still doesn’t get any better than Snake in the Eagle’s Shadow.

The third roommate is the friends they make along the way.

Because Trump knew/knows that a second terms is likely all that stands between him and prison. Or some Russian goon squad. That and the looming specter of being a ‘loser’.

I thought Elite/the anime did a good job of evoking the original game’s look, which, again, a lot purists absolutely deny. It’s by no means one to one, but the characters all at least look the part, which isn’t always the case when a game makes the transition to another medium - even in an industry typically as

You should still consider giving the original game a try. Stein’s;Gate Elite in particular does a good job of grafting the anime into the game to deliver what is probably the slickest presentation of any visual novel released to date.

I mean, every generational transition has its vagaries, I’m not trying to argue against that. But the fact of the matter is, early or no, the Dreamcast and 360 kicked off their respective generational transitions. And, in both cases, there were a lot of cross-gen titles which offered no real distinction between gens

Christ, that didn’t take long.

Ah, yeah, I think Gungrave is a lot like Stein’s;Gate and a handful other titles where people largely slept on the first game and instead came to the series via a tie-in anime series and any subsequent sequels.

Fair. Though, as I said to another commenter, it’s still somewhat disingenuous to point to those specific exceptions as if they somehow negate the dozens of cross-gen titles which release during any given hardware transition that offer no significant upgrade on the shinier platform apart from the bumps to frame rate,

Yeah, since approximately the launch of the Wii U, I’d been banging the ‘Nintendo should abandon consoles and either go full handheld or produce a hybrid platform drum’ drum. So it’s funny that I still don’t own a Switch. And with things as they are in the world right now, I likely won’t for at least another year or

Whatever. I mean, sure, fair, but all still saw their fair share of both first and especially third-party cross-generational software dumps. Hell, the Switch has turned Wii U ports into a cottage industry. Not that I blame Nintendo, better to get good games out onto hardware people will actually play ‘em on.

I guess? I dunno...I mean, I was excited for the sequel. The original Gungrave was possibly my favorite game out of the opening salvo of software I purchased for my then new PlayStation 2. Certainly on equal footing with Tekken 4 and Final Fantasy X in my eyes. And I was actually living in Japan at the time Overdose

I never said it wasn’t. I’m merely pointing out that the approximate criticism levied by this article’s author can be applied to damn well near every generational transition ever.

I mean, this very site just spilled a fair amount of ink over what a game changer the DualSense controller is in combination with the PlayStation 5's pack-in title (there’s a term I haven’t had to use in a while), so I stand by the ‘both sides’ comment.

I know what hardware comprises the fifth gen, thanks. I meant from the fifth gen moving onto the sixth. And regardless of the power differentials - which, as you said, were significant - the number of cross-gen titles that played approximately, if not exactly, the same across both generations of hardware was vast.