TheChristmasWhirlwind
TheChristmasWhirlwind
TheChristmasWhirlwind

It's Vincent Brooks, the main character from Catherine. I had to google image search it because I'm not cool enough to know that. Apparently it is intended to say rave. To be clear, i'm not trying to defend the shirt, that's just what I found online.

Yeah, what!? Maybe it says "RAVE?"

I tried to read this article and just couldn't make it through. What a ridiculous bunch.

Man, contacting the head of a company, or at least someone in the C-Suite is usually step number two of fixing a problem for me. It's amazing how quickly stuff gets fixed when you go right to the top.

I don't care what anyone says, Tron Legacy was rad and totally lived up to the legacy. Even if the lightsycles weren't as cool.

This is from Pokemon? Huh.

Hahah! Man, I gotta admit, I loved his War Zone stuff. It what made me like him. But in the last 15 years or so he's gone way downhill. His stuff is all fast and sloppy now and looks terrible. And why did the artist who prefers stiff, blocky body shapes ever get to draw Spiderman?

They really need to allow us to go a bit higher, and have each set of gear be equal to a level. So it would go T1 vendor, t1 normal raid, t1 hard mode raid, t2 vendor, t2 normal raid, t2 hard mode raid, etc. and each of those stages would allow us to go up a light level at a minimum. I don't think they've created

Yeah, his stuff has always been a bit weird, and I can see how it would be easy to hate. I just remember getting so excited for Punisher War Zone because I loved how bulked up his Punisher felt. Like a bulldozer.

His work definitely feels sloppy and rushed now, for sure. And the coloring here isn't great, but he's never really worked with great colorists, minus the occasional mini series that paired him up nicely.

Man, I used to love JRJR's artwork, but this cover is crazy and terrible. What happened?

Yeah, that's a good point and probably true. Since I'm 32, and everyone I play with is 32, I assume that the majority of the players are 32. And yet, if I were to look around the tower at any given time the sub level 32 players would probably out number the level 32 players.

Yeah. I'm messing about in Sunset Overdrive and Dragon Age, but I still have that urge to fire up Destiny every day. Legitimately running out of stuff to level will probably help.

Hahah! Yeah.... boy. Imagine if those events were constant? And good. What a game that would be.

Yeah, I don't mind the longer times between raids, but I quicker release schedule for strikes at least would be nice. But that would probably require them to overhaul their loot system. Which would require them to change how we level, and how high we can level. Shoot. Maybe Destiny, while the gameplay is sublime,

I've played the game entirely too much for the amount of content it has. Helps that I have a solid group of RL friends to play it with, so we are always helping each other work on different goals. And mechanically the game is incredible, so that keeps me coming back more than I should. So I definitely feel like I

Yeah, ugh. For a game where the content consists of acquiring new gear and leveling it up that's just too far away. I'm already at the "do the raid/nightfall and then play other games" point with TDB. I'll still pop on for Roc strikes if my friends are on, and the occasional bounty when I need to level a new raid

This is still my favorite of all the Zelda games. I love it so much.

Does it have the same analog stick combat that Dead Island had? Because that made the game and I'm sad that no one else has done it.

I wasn't sure what to expect from Dying Light, a new open-world zombie game from a studio known for making the regrettable open-world zombie series Dead Island. Imagine my pleasant surprise, then, when I discovered some cool ideas during my first five hours with the game.. Maybe you can teach an old zombie new tricks.