TheCensor
The Censor
TheCensor

Ah, making me drool, because for some reason I can't join any populated server. "Client Closed Down Connection" error every time. All the videos I've been seeing are starting to drive me mad, and no solution has yet yielded any sign of progress. Today is another sad day for the Censor.

I don't think I've ever experienced the "Playstation Claw" with any of the Dualshocks, but, boy-oh-boy, does my right hand cramp up when playing my Vita or PSP for even an hour or two. Ah, my poor twenty-something pre-arthritic fingers; my body is not ready.

While I've never particularly enjoyed these types of modes on COD, on the rare occasions that I've played them—to be clear—, I have always envied players of the franchise because of game modes like these. If only Battlefield could deliver this kind of experience, and I don't mean zombies or aliens or dinosaurs (. .

I'm not saying that it is a suitable one-to-one replacement for the original, though; I'm saying that it does make a kind of sense. Surely it is deviant, but it is not nonsense. The double emphasis of the original—however archaic or tautological—acts as a sort of intensification, just as is seen in describing

In my mind, for any segment I would be involved in, a battling mechanic would be a rare thing; maybe there would only be one unavoidable battle, as triggered by a timer, that would put the "player" up against a bandit "randomly encountered" on the world map; the battle would be impossible and the traveler would be

Yes. That's sort of exactly what I'm thinking about too. It would allow for accommodation of many different aesthetics and styles. The best analogy I can think of is: like changing channels on your television. Each town, each episode—they don't have to take place in towns—can cater to it's own purpose: the

Pretty much all JRPGs, except, wait for it, there will be no battles. No grand narrative or conflict, just a wanderer who is the reader. You'll just be passing through, and you can choose to hang around somewhere for a little while, make some friends or cause some trouble, or just keep on moving. But gameplay would

Much like my Giant Anteater here, I am initially intrigued only to be disappointed. "David Attenborough, you are not a gigantic termite." This isn't the true "NPC" experience I've actually hoped for. I really want to see banality. Basically, what I would really appreciate is Suikoden II, but you play as Templeton, or

I think it is that said "stock" has been permutated into this new form, by which some people will gauge it as the original—as the OP did—and others will see the original in the mutation and correct it—either internally or externally, as you did the latter—either way arriving at an accord, without active dialogue.

I'd like to interrogate that. Is it a rhythmical property that antagonizes you as a reader or is it the oronym or the extended transition? Would it be better with a colon or a definite article? "For all the intensive purposes . . ." Better? Or worse?

I imagine it as a sort of shift in agency, as well as a slip in meaning. As in: "this affair will require a staunch rigor, in that we will be deciding categorically which games suck and which games are great—surely stepping on someone's toes."

I wouldn't say "intensive purposes" doesn't make sense here. I believe it is called an oronym when this sort of slippage occurs, when "intents and" becomes "intensive." It still makes a kind of sense, though deviant from the original. It is not a malapropism. "Intensive purposes" is grammatically proper and suitable

The Vita doesn't even get an ellipsis anymore. That makes this Censor sad.

Aren't all comments on the Internet just masturbation?

I think the ability to document is certainly an advantage of her behavior, but from my cynical perspective I have difficulty believing it to be her intention.

While the action is similar the circumstance is quite different—and that can easily be attributed to the convenience of technology now, but there is something of the impulse to put every "private soul on every public wall." And again, I'm not sure if that's is a good or a bad thing. A community creating experiences

I considered that a characteristic of her case, but perhaps her reaction is not genuine.

No, everything I say from now on should just be considered a parenthetical extending off of this comment. . .but yes. Thank you, it slipped away.

That woman with her phone. . .jeez, I'm not sure if that's a good or a bad thing.

What I learned from this video: Michael is not a ball.