Takfar
takfar
Takfar

this guy?

"there just isn't the input to move, aim and shoot at the same time, so you're always having to give at least one of them up."

Thanks for this! Mitsuda is probably my favorite video game composer, bar none. I could listen to his tunes for hours and enjoy them, even if I haven't played the games they're from.

Autodesk have a program that allows free student use for all of their software (details at http://students.autodesk.com). This includes 3DS Max, Maya, Mudbox, AutoCAD, Revit, and a whole slew of other software. In the university where I work, we also have a special lifetime educational license which includes 25 copies

Stop, says "it's not what's underneath, but what you do that defines you"

It was very addictive in the iPad. Awesome and charming graphics, too (somehow reminded of the old Settlers 2 I used to play in PC). Didn't play much after I finished the campaign, but certainly got my money worth of entertainment off of it.

Is it only me who sees nothing that "bizarre" about that last case? A bit unusual, sure... but those are unusual circumstances. In fact, I might have done the same as him.

Me, I'm really hoping some of these games will allow for private server-hosting once the official servers go out. Hell, the original GW could be easily played as a single-player game, since it's instanced and you can employ hired henchmen and heroes to complement your party. I don't want to be unable to see the world

I don't think "free to play" applies. It's the same model of the original GW, you buy the game and play indefinitely, with no subscription fee. They added a few transactions for cosmetic items, but so did GW (and Mass Effect 2, for that matter), and they're not classed as "free-to-play" games.

Interesting. I had never noticed it, but I usually count with either the right or the left hand... The thing is, if I use the right hand, I start with the index; if I'm using the left, I start with the thumb. Mixed cultural influences, maybe?

OK, so here I am, recommending: If you've seen the movie and liked it, try getting the graphic novel. There's a lot of content that, naturally, has to be cut from the movie for time/pacing reasons, and that's available in the comic, and which really adds to the understanding of the situation.

Actually, why not recommend the Persepolis graphic novel instead? It naturally digs deeper into all the details of the story and is gives more insight into the situation.

Funny that the author used a picture of Little Mac to illustrate the article. The same little mac that, despite being small and weak, manages to knock out all the monster-truck-sized competitors in Punch Out!

I know this is very much my own opinion and experience, but anything above 30fps looks pretty good, but doesn't affect the game much, imo. Being under 20fps does get in the way of gameplay sometimes, tho.

"Higher polys, higher resolutions, higher frames per second, bigger textures, more aliasing, more particles, does not make a better game". You probably mean "less aliasing" or "more anti-aliasing". But I agree with the rest of the sentence.

And now I'm crosseyed. jerk.

"Western classical music never would have gotten off the ground if the church hadn't commissioned composers to write songs for mass, and look how that turned out."

where did you get the 99% figure from? did you even see the 40-game list linked by the author?

Eh. Iran fell under the yoke of theocracy in the 70s. Whatever the State has done to push back the state of the country's culture to the dark ages since then, it doesn't undo the fact that the country did modernize, and continues to have a lot of technology and modern-minded individuals and institutions.

I'm more used to the ones that look like this. Regardless, your mole has a perfectly conical, two-nostrilled nose, while the one in the picture has a large pink bulge in the end with what looks to be a single central nostril. So... yea.