Seems like rather a large cop out to write off basically all of GTA Online’s playerbase based on 3 PuG’s.
Seems like rather a large cop out to write off basically all of GTA Online’s playerbase based on 3 PuG’s.
Like many here, I thought this was a balance tweak to make the game even less forgiving. Now I’m just annoyed I pushed through that.
Looking like that, it would be weird as hell if a voice as cool as Mewtwo's came out of that face.
It’s even worse that they’ve got the same acronym.
I could understand putting in a surrender option that’s available once the match has been going on a while and you’re literally waiting to lose. But if the game’s as fast paced as Blizz claims, then the game would be won by the opposition before a reasonable time has elapsed anyway. You give players a surrender button…
You must be new to April Fool’s
Tank was totally in the right btw. Healer just needs to learn to mana.
You've managed to describe several faults, without actually elaborating on what's ''good'' about the game, other than that it's addictive. Hardly a strong sale. Sounds like you've just got MMO-Addiction.
The Half Life 2 Cinematic mod shoots this to hell. http://cinematicmod.com/cinematic_mod_…
Just look at the comparisons on that site, and then back at these. Why is this even an article?
Think you may be defending the rather blatant over-hyping of the game in pre-release trailers, compared to it's quality when genuinely released. Please let's not let that sort of bull slide.
So, there are a lot of curved lines in ME? Surely that applies to a great deal of games?
So there 'is' a point to it then?
What a mess. Part of me holding out for a sudden change in tac by Turtle Rock, and this DLC business being sorted out. I'm not against DLC as a premise, but this much of it clearly already planned out, with several more already on the disk as it were for more cash? Ugly stuff.
Well, this is sad. Didn't exactly buy the REmake remaster for the leaderboards, but knowing they're basically pointless due to subversive players is a shame.
I have trouble taking reviews from a site that critiscised Inquisition for ''being too long'' seriously. Thanks for sharing I guess?
Would never remove them. I still remember the one door in RE:2 that actually had a pair of zombies walk through the door as the animation played, accompanied by the terrifying jumpscare theme. Every door opening has me on edge since, and if I didn't want that feeling I wouldn't be playing a game like Resident Evil.
Unless they add some structure to the PvE of the game beyond ''roll at random to avoid one shot mechanics we barely telegraph'', this doesn't make me want to play it again.
Oof, 'advanced' wars. That grated.
You act as though FPS and rendering issues NEVER happen to new console releases these days. I'm just glad we don't need to wait for a patch that may never come to fix ours.
What was fun about the malaria mechanic? It was a glorified timer at best, which caused a lot more annoyance than fun in my experience.