This reminds me of those social reader apps. I hate those so much...someone reads some really interesting-sounding story, so I click on it, and then it won't take me to the article unless I install the app.
This reminds me of those social reader apps. I hate those so much...someone reads some really interesting-sounding story, so I click on it, and then it won't take me to the article unless I install the app.
My thoughts exactly. Why are we seeing tons of GotY roundups already? We should at least wait until the year is over. This stuff is better timed in January or later anyway, gives people time to play over all of them and give them the time and consideration they deserve.
Yeah, that's kind of how I feel about visual realism. There was so much to explore in Oblivion, but most of the places just didn't catch my imagination or anything like that. Maybe this is why Fallout grabbed my attention a bit more—I felt like the places there had a bit more personality.
I would love to see more of this kind of stuff in video games. For me the best feeling in a game is when you enter a totally new area and just look around and think "How cool is this place?" I would love to see games designed like these buildings—envisioned as places for the player to explore and find cool-looking…
Yeah, I think most people really don't even want to go to court. I feel bad for any people who get screwed over because it is cheaper to just pay the settlement than to go to court, but that's not CD Projekt's fault. That's the court system's fault, and instead of throwing the blame on copyright holders we should be…
I'm not a fan of these suits—I wrote a 60-page law review article that I've submitted to my school's law journal to be published criticizing them—but I feel like the reasons people give for opposing them are usually not the right ones.
Bastion isn't an exclusive—it is on Steam too. But it is a great game and I'd include it in something!
Sounds like you had the exact same series of reactions to this that I did. I like Apples to Apples...this would probably be fun, but I'm not sure I know enough people in real life who are well-versed enough in gaming to make this really fun.
These arbitration clauses recently were upheld by the Supreme Court, so they're completely valid. California had ruled that they were unconscionable, but the Supreme Court said the federal arbitration act preempted that ruling.
I'm not sure I understand what you mean...who is being targeted? The article is mostly self-examining. I agree though that ignoring assholes is the right strategy—and that's pretty much exactly what the article is advocating. Stop bowing to assholes, and just ignore them instead.
How is this male demonizing? I think this is the biggest problem with people responding to feminist/pro-women pieces—they always assume it is just man-hating. It isn't about men, it is about society in general—women can propagate sexist attitudes and assumptions too.
Yeah, that's what I was thinking of. They showed that to us at training for some stuff that I do for school.
It's okay, I almost missed it. Your brain rearranges letters in the middle of a word sometimes...
The article isn't talking about talent, it's talking about brand recognition. Doesn't necessarily mean the games will be bad, just that the brand will get watered down—when the name "Bioware" starts getting slapped on things like Command and Conquer that don't jive with what the Bioware brand has always been…
...Yinlips?
He's making fun of the typo, "Andorid." At least I think he is.
Well, I mean they have the Game Developer's Choice Awards.
I'll be honest and say that I don't watch a ton of other awards shows, but I don't think quality or awkwardness is really the point. I think people are upset about the immaturity and the sort of gamer caricature that the show portrays. The last awards show I saw was the Tonys, and while they kind of made fun of the…
I think everyone is right that you are kind of missing the complaint most people have, but I'll respond to you anyway.
The change has to start somewhere, though. And the more places that the change is coming from, the more likely it will be that it will take root. Publishers won't make new types of games because they don't think the audience is there, new blood won't come into the games industry as long as they think it is just…