Stlwatts
Stlwatts
Stlwatts

Riot's metaphor seems to fall apart when you realize that they are, somehow, considering themselves to be both the NFL and the NFL's sponsors. If Riot is the giving out the sponsorships then they would be in the right here, but that isn't the case, right? They're just the ones running the tournament.

"real, legitimate athletes." aren't contractually obligated to not be seen playing other games. Any tournament with that sort of entrance barrier isn't a competition, it's a paid PR event.

And Valve announcement that players are free to stream whatever the hell they want "just because" in:

I guess I can understand DOTA 2, but uh... Fat Princess?

one of the shittiest things about the internet is whenever a rape threat or death threat appears, no matter what the subculture, people will (mostly) respond with "that's all of the internet though!" to me, that's like responding to a rape threat with "boys will be boys" or some shit. you're making it okay when you

You know, it's more of a question of why than anything else. When you look at the original sprites, it's obvious why they look the way they do. They fit with everything else on the screen and it's easy to see why the details are abbreviated where they are. Meanwhile in this IOS style that they did with the FFV and

I've played too many crappy Asian F2P games with graphics that look like a flash game to consider the top screenshot pretty in any way. For me, the top screen falls into that 'tried to make our cartoon look realistic but failed' category, while the bottom screen is 'oh, we wanted to make something awesome but were

The colors are a big part of it. I look at the top image and it doesn't match the more bleak feeling of the bottom one. It's too bright, saturated, particularly the snow. Usually I'm all for brighter colored, toon style games and less gritty, 'realism' brown, but there was a certain atmosphere they had going in FFVI

Honestly, Terra's face is the only thing that really bothers me. Everything else looks much improved over the original. Her face just looks like a knockoff barbie doll or something. Way too flat and too "smooth".

The thing I don't understand is this: why don't they stick with the original sprites? Are they concerned that people won't buy the game because they'll think the graphics are outdated? If that's the case I question the logic behind it. After all, lots of modern and popular games use the retro aesthetic specifically

"Seriously? Women aren't rated by their cup size?" - from the comments

"...you're missing the difference between a bunch of women gossiping about dick (because straight women LOVE dicks!) and institutional discrimination against men because of the size of their dicks (which isn't a thing), whereas women are overtly

Erin:

You kidding? Have you seen a map? You can see their dick from space

The dialog has been this bad (aka awesomely cheesy) since back when Most Wanted came out, with was 06, I think. Personally? I think it's hilarious.

I honestly don't understand why this is still such a big deal. And I'm not commenting on this article being posted by ladies on Jezebel. Like my guy friends are crazy about it. To the point that it comes up around me a lot. And since they're my friends and I'm not boning them, I don't know what their dicks look like,

That mask... anyone else thinking of the music video to 3 Doors Down's 'Kryptonite'?

When I first saw this woman I figured "oh wow, a game with sensible-sized breasts in it...she's actually on the small end of average, which you don't see too often in games"

There is zero misogyny in attempting to create a naturalistic graphical simulation of any given thing, regardless of context. Bouncing boobs are awesome though, which is why they've been the source of much focus in the physics department... It seems like going for better actual simulations would be the next real

So, if I'm reading you correctly, you're saying that the goddess is walking on tiny little versions of those vinyl/plastic/rubber balls?