Still playing FFXI..
Still playing FFXI..
@NajinX: Yea you pretty much sound like your one in a million parent when dealing with games unfortunately.
So laughing is when its gone too far? Cause I just played the demo yesterday and man.. I was like.. kind of giddy/chuckling at how cool/fluid some of the violence was.. The same way I did when I played Yakuza 2 and you just slam someones face into the wall. Or in GTA4 when your hauling ass in a car and someone just…
I just hope they make the physics more realistic and not make the roads ridiculously un-smooth..
Damn I came in here thinking they made a commercial for it.
@Polterg3ist won't be pleased: In an age where a half assed $60 game gets you 10 hours of play time..
@SandWitch Mayonetta: They are all based around this Abyssea which seems to be new area(s) or something,
Also if no one picked up on it.
Kotaku should have posted the rest of the Vanafest info for FFXI.
@secretpizzaparty: Yea your also not entirely opening up the PS3. Theres the little plastic panel on the side you pop open.. One screw that locks the hard drive in.. then you slip the hard drive out.. unscrew the hard drive tray from the hard drive.. place it on the new one.. and reverse the process..
@secretpizzaparty: We gatta get you a bigger hard drive. :)
@Gaff: Yea. I get where hes coming from.
@clydemarshall: Well I guess I don't mean depth in the sense of immersion.. but more of having to use your mind to problem solve or be strategic. A story with plot twists that I don't see coming 5 mins into the game. Or a survival horror game that is actually scary and surprises you.
@cbarupp: Maybe hes trying to slow down this inevitable wave of crappy game design lol.
@MichaelPalin: Yea its rather dark to see whats really going on behind all the PR crap and how in reality these companies just treat us like cattle.
I think its interesting to see here that a lot of people probably don't even think of the psychology aspect of games or anything in general. Just like the design and creation of a games graphics and gameplay.. Theres also the psychological mechanic that is part of game design.
@Etheris: Agreed.
@Hi-Im-Asylum: /slowclap
Yea that sucks.