Sampj16
Sampj16
Sampj16

Literally last night

Obviously. It's from the future

SHOT THROUGH THE HEART

Is it worth buying the game just so I can put a V8 in it?

As a San Antonio native, I must respectfully disagree. Austin is nice, and I love the hill country, but there are not many cities around here to visit

I don't think I have the stomach to set all those up. I'd be terrified the whole time

This probably needs to be said more often. Pretty clearly not a mass-market item. It makes me want to buy one of the cheaper options from Sony, and I'm guessing that's the point

It remains to be seen who'll offer the highest bid, but these chunks of digital treasure—little more than glorified rows of 1s and 0s, yet also much more—will live on in somebody else's hands. Maybe they'll see actual use in combat, or maybe they'll line another collector's shelves. Regardless, in some small way

Sassy, sassy Dorian. Romancing him seems like a lot of fun, assuming you're playing as a dude and you don't mind someone who is very confident about himself. Still, I can't help but cringe at the line that asks the Inquisitor how bad they want to be, or the line where Dorian asks if the player wants to "inquisit" them

From a strictly gameplay perspective that's pretty much true, and that's great, but I like to think there is, or at least can be, a bit more to games. Far Cry 2 and 3 both had gameplay that matched the overall theme of the story. Both told stories with their mechanics. When Far Cry 4 is using the same mechanics as 3,

I sincerely hope that's a joke

Yo, buying a game for your boyfriend just so you can play it is wrong

To be entirely fair, games are pretty centered around frenetic combat. I realize that not all of them are, but it takes up way more time in games than in does in movies or comics.

For certain games I think that's valid. Like the saints row games or really any game based around being silly. But if many games are trying to make the jump to a serious story telling medium, then we have to start critiquing them as on that level as well.

X1: "Listen, all I want is for you to reconnect your controller"

I see your point, but I think we have to get away from the idea that 1 game = $60. Ideally, in your situation, the "skeleton" would cost forty or fifty dollars, then the DLCs or the content that fleshes it out would be around ten. Then, in the end, we'd be paying around $60 for a real game. But, in this case, the

The Pulse 17 is an incredibly skinny PC gaming laptop. Maingear packs as much hardware as they can into the machine's slender frame without anything catching on fire, and then pass the savings on to you.

I think there's a big difference between Rome II being a bad game (which it is) and CA using policies that aren't for the good of the game. Napoleon was another bad game, but I don't think it represented anything bad about the series, but this is significantly different to me. Rome II was rushed out unfinished and now

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