Remuko
Remuko
Remuko

His name’s Freddie; he just shows up as Wainwright before he tells you his name.

The demo is literally the very beginning of the game, what you would see upon booting up the final release for the first time. Just consider it starting the game a day or 2 early. If you consider that a spoiler, you’ve got some issues.

I know this thing makes scents, but it doesn’t make sense. It remains to be seen if this will bring in cents.

Pre-ordering Rebirth (any edition) gives:

It's a reference to the OG when Aerith notices a clocked man and says "this man are (instead of is) sick." Shame! 

This reminds me of the story from a long time ago, where the son would race against his dads ghost in a racing game... but never would beat it so he could play against his dad anytime he wanted. 

Having fled a polluted city of unchecked corporate, militaristic oppression, I’m hit with the light of a bright blue, endless sky. Rich green grass extends endlessly before me; mountains tower in the distance. The world around me is a wellspring of life. Yet it’s haunted by a creeping shadow of harm. I see it in

Still a weird complaint

I still remember freezing the clock on my PSone version at 99:99:99, the result of wandering around the world and seeing if there were any things I missed. But that was me expecting what was already a massive game for its generation to be larger than a game of that era could realistically be. It sounds to me like

So long as this filler is optional, I don’t see a big issue.  Stuff like this is a big reason why the Like a Dragon games are so fun for fans.

Give me more.  All of it.  More of it.

These are videogames. The point of this medium is not to efficiently get thru a plot, it’s to interact and play with things.

This is a pretty silly take. No one complains that a novelization has more content than a film. The difference here is its really only as long as you choose to make it.

....then don’t do the sidequests?

Also how is the Wii title confusing?

Over the next few decades, there were only a few new Punch-Out titles. 1998 had Super Punch-Out!! for the Super Nintendo and 2009 had the confusingly titled Punch-Out!! for the Wii.

Underrated? The original is an iconic classic.

Came here to say this. The Wii sequel was really good — and a good workout too haha.

Kinda weird to gloss over the Wii sequel which was pretty good, apparently sold well enough to be successful, and had optional motion controls like the sub-head asks (though by my memory the button controls were easier to use).