Weirdly, Leonardo and Michelangelo were always my favorites. I guess because they were my favorite weapon and favorite color, respectively.
Weirdly, Leonardo and Michelangelo were always my favorites. I guess because they were my favorite weapon and favorite color, respectively.
That’s certainly a lot of editions! But I wouldn’t say any of it is confusing. Everything on offer here we’ve already seen multiple times over, it’s just usually a choice between PS/Xbox/PC instead of PS4/PS5.
There’s a small but important distinction here.
D&D is an rather unique example, because the story a player might get is different from just about anywhere else. It’s a story that the player gets to take part in, in a way you can’t get anywhere else.
I always feel really bad for the person who originally tried to restore the painting every time I see this!
Your RPG reference is interesting! The Dungeon Master’s Guide points out that players play for a variety of reasons. Some show up for the role playing elements. Others to be guided through a story. And still others are there primarily for the battles. Understanding your players is the most important aspect of being a…
I chose it because of the similarity: The earliest films were silent movies. The earliest games had no story (outside of one defined in the manual). What defined films was that it was a visual medium, and what defined games is that they were interactive. Does that make more sense?
I agree!
This topic has been discussed before, but what you’re talking about are often symptoms of a larger issue, eg extreme depression. Removing games from the equation will not suddenly make that person healthier. It does nobody any good to blame the games when what the person really needs is professional help.
It’s an observation, not meant to offend anyone! I’d rather understand a gamer than argue their tastes are wrong!
This is an interesting point, but it does raise a possible question: If the expansion was so different that you liked it while disliking the base game, how many people who loved the base game would now hate the expansion?
I’ve always been fascinated at the idea that a game is amazing because of its story! Games, for me, are primarily about gameplay. So story has always taken a backseat. So, to me, that’s like saying XYZ is the best movie ever because it has a great soundtrack. Again, fascinated, because my brain can’t fully comprehend!
The science isn’t young. 20 years ago the science basically said “no known side-effects, but proceed with caution.” Today those scientists are the very children who played video games, and they’re better educated and more altruistic than the elders that came before them.
As a gamer who plays exclusively single player games, I accept that challenge.
Define too long and too often? I played video games more than any of my classmates. And yet I was one of the most physically fit students and had one of the highest GPAs. My mental and physical health was not tied to the number of hours I played video games.
Of course, if he’s living in China, he’s not physically capable of posting a negative view about the country
Both things can be true. China shut down severely after the pandemic, that’s certainly true. But they also likely undercount COVID deaths, and China has a history of massaging any and all data to make things seem rosier than they truly are. There have definitely been isolated outbreaks that they’ve tried to hide under…
Did you read all the examples? Because the Rock ‘Em Sock ‘Em example was literally the exact thing being done here, except it’s a toy game rather than a video game. And it’s legal, so you tell me what the big difference is here?
Great, so Nintendo trademarked “Smash Bros.” Which means they must go after “Project+” because it’s also using that tradema... wait.