Pulstar83
Pulstar
Pulstar83

Looks great for a broken game....after putting in 150 hours I had to stop playing this game. A man can only keep getting shot around corners so many times.

Michael Bay called...and lens flare

Don't think its terrible, having mech's alone keeps it from being mediocre. But are you going to tell me this game truly blew you away when you first played it? After an hour or two did you not see all there was to see? Did it justify 60+ bones?

There are some parkour shooters that have come out, Mirrors edge comes to mind. Regardless, is Titanfall really worth buying an XB1 for? Was it worth the $60+ for the whatever edition version on PC???

Finally got a chance to play Titanfall on a friends XB1.

This comes right after the heavy-handed comparison of the Destiny pre-alpha to Titanfall. I get that Patricia is a huge Titanfall fangirl, but maybe try and be less obvious?

This game is so incredibly overrated and bored me to death after such a short amount of time (a few days). I sure would like to get my money back. When will EA/Microsoft change their behaviour and release complete games ?!

Come on man, don't try to apply logic to her thinking process.

The reality is probably less dramatic. Console sales will most likely slow as the next gen gaming drought continues, but will pick up when the promise of big titles draws near. But the dynamic has become all the more transparent in this process. Games sell consoles, but publishers have been less willing this time

And then there are the publishers scrapping for the short term wins: high definition, 'definitive' next gen versions of games we've already played is part of that strategy, at attempt to squeeze extra dollars from an audience that many publishers didn't expect to exist. It's a sign that – for the near future at least

Well, the cost of development and the low install base is what makes this gen different. We're used to $40 million + development costs now, and have situations where publishers will report sales of multiple millions of copies as "underperforming" (Tomb Raider, Hit Man, Kingdoms of Amalur). Hence, it's hard to justify

Nothing about the new systems are next gen. Their graphics are what PCs have been doing for the last 3 or 4 years and NOTHING had changed with the game play. Just look at Second Son. Yea, it's pretty looking and runs great, but it's the same old boring and repetitive game play we've had for the last 15 some years.

I think it's mostly due to higher AAA development cost nowadays, so that it's much riskier to target only latest greatest piece of hardware. So if porting cost is negligible, it's a safer bet to spread the game to every single console available, that is until the new gen console eclipse the last gen console numbers.

You really feel the need to justify your PC, don't you? Dear lord.

hard to say... both look pretty terrible

I normally don't mind a little bit of "bullet-bending" due to lag compensation in games. It's a natural thing to happen. It's the cause of all those "no WAY he killed me" situations, but in BF4 it just seems compounded. I borrowed it from a friend after giving CoD and BF a "never again" mark, and I couldn't believe

I think the guy with the million would be the douchebag lol

No it is not. In fact Kickstarter goes directly against what capitalism is.